I just found a Super Famicon and have a question

acharris said:
I would still be careful running it on a UK Power adaptor as the voltage and the rating will be different and could overload the SFC as it only needs 110v and you are supplying 240v

A SFC runs on 9 (or is it 10) volts mate, not 110...thats the power rating of the actual psu...
:)
 
acharris said:
Hi, cheers for that, that what I meant to say, I don't know how I wrote that :confused: :eek:

Teach me not to re-read my postings before I post.

Lol so if anything I am running it under volted as its a Uk 9v not a Jap 10v

I presume the black screen is normal as I'm starting the machine with nothing inserted yet? :)


Whoop
 
looks to me like a region mod if it is then there should be a switch somewhere
caus i dont know of a mod with out a switch
one way to find out is get super mario RPG
 
if it was a region mod, it would just be a couple of switches ;)
The Snes only had a very simple region lockout, that could be overcome by taking a couple of point from connected to disconnected to change the region if memory serves (one way they were NTSC the other they were PAL IIRC)
 
I don't think its a region mod.. ;) woooo check the progress piccy :D


GameDoctor.jpg



I'm guessing its still NTSC though so I need to source a scart lead if anyone has one kicking around. I did play around with my TV as it has a country selector etc for the channel but apart from the odd spate of colour no joy at all.

Its all very exciting though knowing its been dead in a cupboard for years.


Whoop :)
 
Have you got a Gamecube mate?, or an N64...the leads for them will all swap about...
:)

*EDIT*
DOH!!!, have you got an N64...
:p
 
jon.bda said:
Have you got a Gamecube mate?, or an N64...the leads for them will all swap about...
:)

*EDIT*
DOH!!!, have you got an N64...
:p

DOH! Yes I wonder who I got it off ;)

Didn't fit though, the plastic on the N64 one is too chunky to fit in the back of the SF, my Gamecube one did though :D

The GD has passed all its own self tests, its a 32Mb version which I will now make my last question of.... Is the 32Mb the card in the port on the bottom of the GD or should that be additional memory? As there is a card in there at the min.

Thats it now, if someone knows the answer to that one I can pronounce it fully working again and start getting some games. (jon.bda I still want a Uk version + games).

Addition - I've read that the Pal AC adaptor will work on the Jap SF but causes interference lines, I'm still gonna try and find an MD1 supply or something ;)


Whoop
 
Last edited:
The Megadrive PSU will be in the post in the morning mate!. And yes i'll sort out your UK snes too...actually, would you like a boxed Mk1 Megadrive to go with your PSU as well?.
:D
 
Werewolf said:
if it was a region mod, it would just be a couple of switches ;)
The Snes only had a very simple region lockout, that could be overcome by taking a couple of point from connected to disconnected to change the region if memory serves (one way they were NTSC the other they were PAL IIRC)

Certain cartridges would work this way, hence you had the simple "pass-through" adaptors that would allow the SNES to read the region code of a host cartridge plugged into the back whilst reading the game code of the foreign cartridge plugged into the top. Other ones were much more clever (or rather awkward), and are generally those using DSP chips such as Starfox, Stunt Race FX and on earlier adaptors, even Mario Kart.

US SNES games will work without any trouble in a Japanese Super Famicom, you just need to remove their from their square housing so that they will physically fit into the Super Famicom, or get a riser board that will simply lift the connections outside of the cartridge slot so you can just plug the US square cartridges into the top.
 
daz said:
Certain cartridges would work this way, hence you had the simple "pass-through" adaptors that would allow the SNES to read the region code of a host cartridge plugged into the back whilst reading the game code of the foreign cartridge plugged into the top. Other ones were much more clever (or rather awkward), and are generally those using DSP chips such as Starfox, Stunt Race FX and on earlier adaptors, even Mario Kart.

US SNES games will work without any trouble in a Japanese Super Famicom, you just need to remove their from their square housing so that they will physically fit into the Super Famicom, or get a riser board that will simply lift the connections outside of the cartridge slot so you can just plug the US square cartridges into the top.

Game Doctor SF3 has a square slot next to the disk drive to fix that problem :D

Gonna text the additional ram module in a mo and play around a bit, jon.bda mail me about the Mk1 MD with more details and I'll let you know!

I'd love to report more on my findings but if I test the floppy out I'll be breaking forum rules as it would have to be warez related unless there is a homebrew snes game? :p

Sorry guys :)


Whoop
 
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