I want an addictive game for my S8

Soldato
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Would love to find somewhat of a hidden gem. I find the app stores are so full of this freemium stuff and clones of the big boys that I just can't find anything worth sticking too.

Would like it to be a fair f2p model or a cheap pay once game, any suggestions?
 
Soldato
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If you like space themed games have a look at:

- AstroNest (can be complicated to start with but you'll understand it soon enough)
- Galaxy On Fire 2 and 3 (GOF2 was better than GOF3).
May look at Astronest! Seems complex like you say but not in a bad way if it can be understood in time
 
Soldato
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It's quite addictive! It is one of those grind kinda games but it's interesting in the process, lots of strategy and balancing. You don't have to pay at all to play and progress, but you will ;). I've only spent £20 (better value than some PC games I've bought in the past, but do look out for the limited-run offers) and I've progressed to LV68. Not sure how long this has taken me so far though!

The things you organise/manage:
- Your fleets; made up of Destroyers, Cruisers, Battleships or Motherships. Each has their merits - resistance to a given weapon, evasion, energy usage, production costs, fleet size.
- Weapons; Beam, Missile, Fighter or Cannon. You have to balance them with their attack, accuracy, range and rate. For example Fighters are deadly but have a really poor range and could get destroyed before they even reach their target.
- Heroes; This is your team who manage your fleets or planets. They have natural skills and abilities which you improve as you progress (or sack them and get better ones).
- Planets; this is where you get your resources such as energy, gold, minerals, cosments and research. Each planet type is better at one particular thing apart from Paradise planets.

Then there's the actual battles:
- Region War for Cosments; this is 1-on-1 with other players' fleets for control of Cosments. Cosments are the true currency of Astronest.
- Campaign; NPC warfare with given rewards upon successful battles.
- Pursuit; NPC warfare again, but you progress with ever increasing difficulty until you are eventually defeated.
- Raid; once in a while you'll encounter aliens or get a request to help fellow players out when they discover them. Very worthwhile as they drop alien technology.
- Astro-League; available once at LV50, you attack other players' defence formations.

I haven't mentioned the Trons, Exeters, enhancement management or the Hyper Lab...

It does seem really deep! I'm level 13 now and just working on the campaign stuff to get to grips at the moment. So is the idea once the campaign gets too hard, replay old missions to grind out so xp/resources until you can comfortably proceed?

Did contribute to the war not really sure what I got out of that, and I seem to be defeated while I'm away by other players :D how do I up my defence for that stuff?
 
Soldato
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Wow great post Thanks! It seems addictive, wasn't the sort of game I was after but I'm checking it every few hours so it's done the job ;) I think the tutorial at the start did a fair job it's just once you are set free from that it's hard to tell what to prioritise etc.

Glad you mentioned the enhancements, been doing that when I haven't much time to actually invest so glad I'm doing something right :D

The federation of Terra... do I hide now?

I have one planet at the moment, only one type of ship too but have 4 in my fleet which I'm thinking could be too big not too sure. When I try the campaign (3rd act, mission 2) the bar is strongly against me at the moment
 
Soldato
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Welcome to the Federation! :)

You should be able to colonise your 2nd planet by now seeing as you're on level 13; you get the ability of an additional planet very 10 levels until a maximum of 10 planets. If you don't have a 'planet discovery item' spare send out some of your heroes to find a planet using the 'Recon Force', your heroes will gain xp and return with other items too.

Looks like I can't do any of that until level 20 so will be sure to check back to do that then!

Do you try to keep your buildings levels on par with your overall level?
 
Soldato
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Yes, now that I think about it you are right, it works like this:

LV - No. Planets
10 - 1
20 - 2
30 - 3
40 - 4
50 - 5
60 - 6
70 - 7
80 - 8
90 - 9
100 - 10

I'm on the verge of LV70 and I really need that 7th planet! I've an energy crisis which means I don't have enough power to sustain my fleets.

Regarding buildings I tend to enhance them when the need arises. For example due to the above energy crisis I have maxed the Energy as far as my Research will allow. So then I up my Research as far as reasonable (gets expensive in APs) to unlock better ships, weapons etc). The others get increased when fleet repairs gets expensive in gold, minerals and AP. It's a fine balance and there's no right answer (at least that's what I think!). Currently I'm maxing out the Construction (planetary architecture) for the impending arrival of the 7th planet as this keeps the cost to colonise down.



I'd unlock the Cruiser 1 but only so you can unlock the Battleship 1 sooner :). The Battleship lasts longer (DUR) and packs a bigger punch than the Destroyer and Cruiser by a long shot, but a Battleship fleet will cost you more in energy to keep running and has poor evasion, but these effects can be mitigated by other means.
Yes, now that I think about it you are right, it works like this:

LV - No. Planets
10 - 1
20 - 2
30 - 3
40 - 4
50 - 5
60 - 6
70 - 7
80 - 8
90 - 9
100 - 10

I'm on the verge of LV70 and I really need that 7th planet! I've an energy crisis which means I don't have enough power to sustain my fleets.

Regarding buildings I tend to enhance them when the need arises. For example due to the above energy crisis I have maxed the Energy as far as my Research will allow. So then I up my Research as far as reasonable (gets expensive in APs) to unlock better ships, weapons etc). The others get increased when fleet repairs gets expensive in gold, minerals and AP. It's a fine balance and there's no right answer (at least that's what I think!). Currently I'm maxing out the Construction (planetary architecture) for the impending arrival of the 7th planet as this keeps the cost to colonise down.



I'd unlock the Cruiser 1 but only so you can unlock the Battleship 1 sooner :). The Battleship lasts longer (DUR) and packs a bigger punch than the Destroyer and Cruiser by a long shot, but a Battleship fleet will cost you more in energy to keep running and has poor evasion, but these effects can be mitigated by other means.


Thanks, I did indeed go with the cruiser in the end! A much smaller fleet though I guess they demand even more resources to maintain the fleet that the first ship?

Also when should I use the cards to get better hero's? Scared lol. Currently have one A and 2 B in the fleet
 
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Soldato
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My mom is past lvl 400 of candy crunch and hasn't paid a penny.
:D

My partner is on level 1190 of a similar game called Gardenscape (or something)

It's pretty much a candy crush game but with a metagame of building a garden as you go.

I can't stand those games, I find them frustrating but she enjoys it and too hasn't spent a penny!
 
Soldato
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What Raoh said, Exiled Kingdoms is amazing old school rpg, you can use your controller with the game too but not perfectly yet, only game I ever bought on android, played the free version and was so drawn in I needed the real thing so paid for full. 9/10 andriod rpg.


Thanks just took a look, I think I'll have a go!
 
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