It's quite addictive! It is one of those grind kinda games but it's interesting in the process, lots of strategy and balancing. You don't have to pay at all to play and progress, but you will
. I've only spent £20 (better value than some PC games I've bought in the past, but do look out for the limited-run offers) and I've progressed to LV68. Not sure how long this has taken me so far though!
The things you organise/manage:
- Your fleets; made up of Destroyers, Cruisers, Battleships or Motherships. Each has their merits - resistance to a given weapon, evasion, energy usage, production costs, fleet size.
- Weapons; Beam, Missile, Fighter or Cannon. You have to balance them with their attack, accuracy, range and rate. For example Fighters are deadly but have a really poor range and could get destroyed before they even reach their target.
- Heroes; This is your team who manage your fleets or planets. They have natural skills and abilities which you improve as you progress (or sack them and get better ones).
- Planets; this is where you get your resources such as energy, gold, minerals, cosments and research. Each planet type is better at one particular thing apart from Paradise planets.
Then there's the actual battles:
- Region War for Cosments; this is 1-on-1 with other players' fleets for control of Cosments. Cosments are the true currency of Astronest.
- Campaign; NPC warfare with given rewards upon successful battles.
- Pursuit; NPC warfare again, but you progress with ever increasing difficulty until you are eventually defeated.
- Raid; once in a while you'll encounter aliens or get a request to help fellow players out when they discover them. Very worthwhile as they drop alien technology.
- Astro-League; available once at LV50, you attack other players' defence formations.
I haven't mentioned the Trons, Exeters, enhancement management or the Hyper Lab...