if i get a monitor that supports a higher res, will i need new gpu

Soldato
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23 Mar 2011
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Hi i think this is game related?

I basically am thinking of getting a bigger screen for gaming! Im currently running games at1920x1080 at mostly 60 fps on crossfire 6950s

Whats the next go to res these days? If i get a screen that supports it will i need to update other hardware to hold up to the new settings

Thanks
 
I wouldn't of thought so... Just because a monitor is capable of a higher res than your currently using doesn't mean you have to use it. Larger monitor and keep the rez at 1920/1080
 
Oh yea i know that but if i wanted to achieve the new higher res, would i suffer with my current hardware?

Thanks again

Also edit* would a higher res be worth it or is 1920 x1080 pretty decent even on bigger screens?
 
The next one up is probably 2560x1440, which you'll find on monitors with a size of 27" and above. Graphics Card section will probably be better help than here. With LCD screens, you definitely want to be gaming at native resolution.
 
I went from 1920x1080 to 2560x1440 and I've noticed a performance hit on most games. Can't really max everything anymore but I can have most settings on max with something like shadows or AA down a bit. I have a GTX 580 so you should be fine to just go for it.
 
I think you'd be fine in most titles at that res; 6950 crossfire is a very potent set-up. For the most part, all I think you'll need to do is to lower the AA strength. Often, I've heard that at 1440p AA isn't as important anyway.
 
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kinda defeats the point though, plus it wouldnt look right.

Exactly, it looks really horrible running at 1920*1080 on a monitor that supports 2560*1440. However, when run at native resolution, the increase in pixel density does make the image look sharper and reduces the need for AA.
 
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I think you'd be fine in most titles at that res; 6950 crossfire is a very potent set-up. For the most part, all I think you'll need to do is to lower the AA strength. Often, I've heard that at 1440p AA isn't as important anyway.

This is quite promising then! I mwan down the line i may update to a better, single card solution what ever that may be at the moment i dont know

The aboeve is the feedback i was hoping for!

Do tdays games all support these higher resolutions commonly?, also a higher hz rate would be the next thing to look at there too
 
The most important question is; are they the 1GB or 2GB 6950s? With 1GB you'll really struggle to make the jump, you will probably be okay with the 2GB versions but it still may struggle a bit.
 
I was thinking the same recently, at 27" 1080p is getting a bit meh... But I'm only on a single 560TI (1GB) so I'm definitely going to need an upgrade.

I was wondering if anyone can say how much the resolution increase is worth it and any other high resolutions that may be worth looking at. I don't mind spending a chunk of money if it's going to last me.

Any recommendations would be nice too, I would say 27" and above but I would want to stick with as close to 27" as possible so I see the sharpness difference as much as possible.
 
The most important question is; are they the 1GB or 2GB 6950s? With 1GB you'll really struggle to make the jump, you will probably be okay with the 2GB versions but it still may struggle a bit.

Sorry my bad, 2gb versions thanks

And as the guy above a nice 27" recommendation would be nice :)
 
Just to clarify, I should mention that I don't have 1440p in my set-up, but from what I read / hear, you should fine. There will, of course, be the odd game that puts them to the test, but even then with little or no AA, I don't see that being much of an issue at all. :)

Myself, I too would like to eventually move up to this res. When I do, if possible I'd like to pick up a 144hz one with 3d capbility? :D
 
I upgraded from 1680x1050 to 1920x1200 and I've definitely noticed a hit in terms of performance. I'm using a single 1.25gb GTX470 so I have to drop things like max textures and AA to get the memory below the limit. Nothing too bad though.

You can think of it as, in your case of jumping from 1920x1080 to 2560x1440 as increasing the amount of pixels being pushed through your GPU by 77%. That's quite a jump but it's not as simple as saying you'll need 177% the GPU horsepower to render at the same framerate. The pixel count only really matters during pixel shading, in an optimised engine that should only account for roughly half the overall resource use with vertex transformation, tesselation, skinning and other geometry work taking up the other half.

For an extremely simplified and rough guess then you'd be looking at about a 30-40% increase in frame time. So a game that ran at 0.0166 seconds per frame (60fps) would now take about 0.0225 seconds per frame or roughly 45fps.
 
would have thought 2 6950s would have enough gpu grunt for 1440p , from what ive read 2 gigs of vram isnt a problem on all but a few games (like highly moded skyrim) at that res either.
 
I find a single slightly over clocked 7970 just about ok a 2560x1600. However the performance hit over 1920x1080 is massive as it's having to process nearly twice as many pixels. It's certainly worth it though.
 
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