Yooka Laylee really does work well. Only issue is the gui text boxes being offset as you've said, which surely would be an easy fix for the dev team. Maybe you could bash the camera, but with manual control there's an acceptable work around. It's clear they've put some effort in to VR development, the fov narrows as a comfort option when you turn, it'd be really interesting to know why they discontinued the idea.
Maybe they'd go back to it after the switch version ships, and they've exhausted all other marketing options, it'd certainly find a crowd in the VR space, as it's light years ahead of any competition.