Incredible Performance from On Board APU.

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Impressive. :)

Not really, we can thank the horrid culture of console buyers for the fact that a new game can now be run on non dedicated hardware at full detail.

Just think how much better the game would have looked if they actually made it for today's hardware instead of hardware designed way back in 2003-4 (Xbox was released in 2005 so I presume the internals were in development for at least 18 months prior).

Today we are a step closer to turning our pc's into consoles :(
 
Not really, we can thank the horrid culture of console buyers for the fact that a new game can now be run on non dedicated hardware at full detail.

Just think how much better the game would have looked if they actually made it for today's hardware instead of hardware designed way back in 2003-4 (Xbox was released in 2005 so I presume the internals were in development for at least 18 months prior).

Today we are a step closer to turning our pc's into consoles :(

+1

If the games we play now are mainly developed for 512MB graphics chips and 10 year old processors, imagine the quality of games we'd be playing if they were aimed at i5's and 4GB cards.
 
Not really, we can thank the horrid culture of console buyers for the fact that a new game can now be run on non dedicated hardware at full detail.

Just think how much better the game would have looked if they actually made it for today's hardware instead of hardware designed way back in 2003-4 (Xbox was released in 2005 so I presume the internals were in development for at least 18 months prior).

Today we are a step closer to turning our pc's into consoles :(

Meh, if anything consoles are turning more into PCs than the other way around.

Besides, I really like the way Borderlands looks and can't really see how they'd improve it's graphical style if it was a strongly PC orientated release. Graphical ability is limited by hardware also, nobody would buy a game if it chugged along at 20fps on a 680 even if it was the prettiest game on the planet.
 
Meh, if anything consoles are turning more into PCs than the other way around.

Besides, I really like the way Borderlands looks and can't really see how they'd improve it's graphical style if it was a strongly PC orientated release. Graphical ability is limited by hardware also, nobody would buy a game if it chugged along at 20fps on a 680 even if it was the prettiest game on the planet.

Crysis says different.
 
where does its onboard graphics stack up against the dedicated cards? i know it wont be at the top end but some sort of perspective would be good :)
 
where does its onboard graphics stack up against the dedicated cards? i know it wont be at the top end but some sort of perspective would be good :)

I saw some benchmarks and the GT640 was about 20-30% better in most games I believe.

Here they are: http://www.anandtech.com/show/6332/amd-trinity-a10-5800k-a8-5600k-review-part-1/2 :)

Swear I heard somewhere that the next Xbox has the equivilent of a 6850 and an i3, hardly ground breaking. :p

Not in terms of hardware of course :p. However when you look at how consoles have evolved they taken a lot more from PCs than PCs have from consoles. Internet browsers, media playback, always connected to friends, online catchup via Iplayer, 4oD, Netflix etc. The PC isn't going to lose features until the point when all you get is a blank screen until you insert a disc whereby it loads up what is on the disc like a PS1 did all those year ago, the consoles are going to keep adding features that make it into a Sony/Microsoft branded PC :p.
 
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