*** Infestation: Survivor Stories ***

Soldato
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"The War Z announced: zombie survival shooter-MMO with strong parallels to Day Z"

Zombie-Game.jpg


http://thewarz.com/

http://www.pcgamer.com/2012/07/19/t...l-shooter-mmo-with-strong-parallels-to-day-z/

WarZ-1.jpg


  • Big open worlds to explore between 200 to 400 square kilometers
  • Two modes of play: Normal and Hardcore
  • Combination of first-person and third-person perspectives
  • Meld of PvE (player versus environment) and PvP (player versus player)
  • Strong Role Playing Elements
  • Multiple playable characters with customizable features
  • Unique social elements, including bounties, help requests, trap setting, etc.
  • Safe settlements where players can purchase, sell and store items as well as post notes for other players
  • Dozens of unique skills that can be learned and improved
  • Up to 250 players per game server
  • New weapons and items become available as players explore the game world
  • Full developer support with regularly scheduled, free content updates
  • Dedicated public servers as well as private servers that can be completely self-managed in game client
  • Single purchase, downloadable client with ability to play full game without subscriptions or requiring in-game transactions

This looks like it could be good, or a total Day Z rip off!

Register for a chance to get in the Beta on their site.

P.S. I did search but it doesn't like single letters or "the" in the search phrase!
 
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I agree with most of your points, but I am going to keep an open mind. Hopefully get into the Beta and see if its any good.

As Jono says, a proper Zombie MMO would indeed be mighty :)
 
Im highly sceptical about this game, but id love to be proven wrong. I cant see how you have, out of nowhere, that quality graphics over a seamless 400sq k world with all those features. The site promotes 'access to alpha', a closed beta late summer but says the game is released in the autumn, thats from alpha to launch in 4 months tops. The forums are ultra light on details or dev input and are mostly speculation by hopeful players and except for some Announcement PR its been deadly quiet. Im hoping for something solid real soon.

If you took a little bit longer to read the FAQ on their site (linked above) third point:

"How are you guys making this game in only a year ?"

"Well, we're not really developing from scratch. The design and idea for The War Z has been in place for a couple of years - we only just started developing the specific features for the game in the past year. Our team has decades of experience and we are utilizing technology that has been around for several years now and has proven itself in games with over 2 million online players worldwide. We're also relying on a mass of data collected by our friends at Online Warmongers while operating War Inc. Battle Zone."
 
Well it wouldn't take long to read the FAQ (especially as they missed out filling in anything under the 'skills' question so thats one question skipped) but for the sake of clarity let me rephrase - Im sceptical they can build an engine that has the view range and seamlessness of the Real Virtuality engine but the graphics of UE 4 'in the past year'.

Lol, so am I... but I hope they can make a decent game. I was just being pedantic :p
 
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