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Intel claims ‘superior gaming performance’ over AMD, but uses better GPU for comparison

You don't get a 15% IPC increase from Zen 1 to Zen 2 only by shrinking the die, the designs are fairly radically different.

Zen 2 is the same overall chiplet design with the same multi CCX design with the cores being "tweaked" versions of the Zen 1 cores with no "radical" redesign, as you say.

Shrinking the process allowed them to tweak the cores slightly (as I also said) but in no way are these tweaks a "radical" change between Zen 1 and Zen 2, it's just slight changes. If they hadn't shrunk the process to 7nm and instead stayed at 14nm they wouldn't have seen anywhere near a 15% IPC improvement so it's the combination of process shrink AND design tweaks which have made the impressive IPC change manageable.

Zen 3 will be the first "redesign" of the original Zen 1 as it moves to mono-CCX and we'll go through the same thing again with Zen 4 which will take the Zen 3 redesign and shrink the process once more with a few tweaks but no redesigns.

Of course we may just have different views on what a "radical" redesign means. For me it means things like moving from single Die to Chiplet or moving from multi-CCX to mono-CCX or moving to a completely new process like Intel changing from Nehalem to Sandybridge etc, that's what I consider to be "radically different" rather than slight cache tweaks, increased ITA, raising the number of entries in the Physical Entry File from 168 to 180 etc (plus a whole list of other similar tweaks) - all of which add up to IPC increases but aren't what I would consider to be "radical" changes.
 
Zen 2 is the same overall chiplet design with the same multi CCX design with the cores being "tweaked" versions of the Zen 1 cores with no "radical" redesign, as you say.

Shrinking the process allowed them to tweak the cores slightly (as I also said) but in no way are these tweaks a "radical" change between Zen 1 and Zen 2, it's just slight changes. If they hadn't shrunk the process to 7nm and instead stayed at 14nm they wouldn't have seen anywhere near a 15% IPC improvement so it's the combination of process shrink AND design tweaks which have made the impressive IPC change manageable.

Zen 3 will be the first "redesign" of the original Zen 1 as it moves to mono-CCX and we'll go through the same thing again with Zen 4 which will take the Zen 3 redesign and shrink the process once more with a few tweaks but no redesigns.

Of course we may just have different views on what a "radical" redesign means. For me it means things like moving from single Die to Chiplet or moving from multi-CCX to mono-CCX or moving to a completely new process like Intel changing from Nehalem to Sandybridge etc, that's what I consider to be "radically different" rather than slight cache tweaks, increased ITA, raising the number of entries in the Physical Entry File from 168 to 180 etc (plus a whole list of other similar tweaks) - all of which add up to IPC increases but aren't what I would consider to be "radical" changes.

3100 vs 3300X

Both are 4 core 8 thread CPU's with 16MB L3

The 3100 is the same multi CCX as all other Zen 2 chips, the 3300X has its all its cores on a single CCX.

The IPC difference in games, or Rainbow Six at least is 8% higher to the 3300X, in F1 2019 4.4Ghz vs 4.4Ghz its a whopping 20%.

These are two slides from one end of the spectrum to the other, so just by removing the CCX and turning these CPU's something resembling in this case a 7700K the IPC in games is anything from 8 to 20% higher. And if you look at the GN slide it takes a 5.1Ghz 7700K to beat a 4.4Ghz 3300X by 3%, that's a clock speed difference of 16%.

AMD don't have to shrink the node, all they have to do is make them 8 core CCX's and in games they will have 13% higher IPC than a 9900K, about the same level of IPC difference they have in productivity workloads, unsurprisingly enough.... ;)

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Oh BTW :D

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Interesting, this confirms what I was thinking in the 3600,3800,3900XT thread regarding disabling cores so only a single CCX is in operation and benchmarking ;)
 
AMD don't have to shrink the node, all they have to do is make them 8 core CCX's and in games they will have 13% higher IPC than a 9900K, about the same level of IPC difference they have in productivity workloads, unsurprisingly enough

Yeap, as I said, as they've redesigned the old Zen 1 based multi-CCX design into the new Zen 3 (which is still 7nm same as Zen 2) by using a mono CCX, they'll get a big boost from that redesign, leaving the next shrink for Zen 4.

Zen 3 will be the first "redesign" of the original Zen 1 as it moves to mono-CCX and we'll go through the same thing again with Zen 4 which will take the Zen 3 redesign and shrink the process once more with a few tweaks but no redesigns.

I'm quite looking forwards to Zen 3/4 myself, but I wonder what happens to whatever "Zen 5" is, because the current Zen chiplet/CCX architecture will need a new "redesign" by that point, rather than just another process shrink to say 3nm etc, and I don't know how much is left in the basic Zen design to change so we may see a completely new chiplet/CCX design come out rather than Zen tweaks.
 
Yeap, as I said, as they've redesigned the old Zen 1 based multi-CCX design into the new Zen 3 (which is still 7nm same as Zen 2) by using a mono CCX, they'll get a big boost from that redesign, leaving the next shrink for Zen 4.



I'm quite looking forwards to Zen 3/4 myself, but I wonder what happens to whatever "Zen 5" is, because the current Zen chiplet/CCX architecture will need a new "redesign" by that point, rather than just another process shrink to say 3nm etc, and I don't know how much is left in the basic Zen design to change so we may see a completely new chiplet/CCX design come out rather than Zen tweaks.

Yeah i think you're right, i think Zen 3 will reach the limits of the architecture.

Interesting, this confirms what I was thinking in the 3600,3800,3900XT thread regarding disabling cores so only a single CCX is in operation and benchmarking ;)

Oh, yes.... i forgot, you can do that....
 
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