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Intel Swings and AMD Roundabouts

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Joined
21 May 2007
Posts
1,464
Y'know I've long been of the opinion that CPU fan boys are out of their minds, it's just a box that adds ones to zeroes.

I now have, sitting side by side, an [email protected] and an [email protected]. There's also an AMDPhenom BE in the house too.

While currently the AMD has an 8600GT in it, the 8800GTX that's in the intel, just came from the AMD.

The intel, with the extra two cores, higher FSB and better RAM, is not surprisngly, stomping all over the AMD in pure benchmark terms.


However, the story is very different in games.

Forged Alliance, Crysis and Source based games are ROARING along on the intel, gorgeous and fast. BUT, Quake4 is lumpy and has lighting issues, and Medal of Honour Airbourne, runs very poorly when compared with either the Phenom using an 8800GTS or the 5600+ using the GTX. I mean the phenom is running it at 1900xwhatever, everything bashed up full, and barely ever dips below a flat vsync'd 60FPS. And this is with the Phenom at stock. Meanwhile the intel give lumpy performance, and requires a setting of 1280x960 and AA and AiF turned down a notch each to keep up.
The oddest thing about this is that MOHA is based on the UT3 engine, and UT3 runs far better on the Intel??????


Forged Alliance is diametricallt opposite....on the Intel it's glass smooth, even with 6 AI's with 1000unit cap on an 80km map, it runs SO smooth, and the clock keeps "real time" in all but the most frantic of pitched battles.....but on AMD it's jumpy, slow, not pretty, and chokes up on even the simple single player maps. Oddly this is worse on the Phenom that the 5600.


Perhaps a pointless post, but the next time someone says "$CPU sucks and $OTHER_CPU rulez", you can calibrate your ******** detectors to high, cos in the real world, it all comes down to software as tho which works better at a given moment.
 
What has the CPU got to do with lighting and rendering issues, that's the job of the gfx card?
 
What has the CPU got to do with lighting and rendering issues, that's the job of the gfx card?

I'd have thought so too, but the same installation on the other CPU, witht the same Vidcard was OK. Probably a chipset thing affecting the GFX, but still, it IS odd.
 
Same behaviour experienced with windows cloned from one box to the other. With a fresh Windows XP on each, and with a fresh Vista on each. Machine is not slow or broken as evidenced by it's unholy performance in Forged Alliance, and it's top 20 score on Crysis Very High.

Downright odd.

I've seen simillar things when I've built boxen of different sorts for people at around the same time (when I built the 5600+ box, I built one for a cow-orker based on an intel C2D, of simillar speed. The AMD got 5.9 vista points and the Intel got 3, despite it being faster in several benchmarks.

Downright odd.
 
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