Inverted mouse...reteaching yourself to play

Soldato
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I play all my games with the mouse inverted, up is down and vice versa.

I do this without exception and really struggle to play with up as up and down as down.

I've had a few peeps telling me my FPS game would improve significantly if I was to re-teach myself to play the correct way.

I'm not the best FPS player but i'm wondering if there's anything in it if I was to try and get myself used to the other way. However i've been PC gaming for 17 years, it's a lot to unlearn.

Thoughts?
 
Have u been playing flight sims the whole time? I can't imagine playing an FPS with the mouse inverted...it just feels wrong. Even in the days of keyboard only before mouse looking became the norm I had up as up and down as down. How have you managed to play inverted for so long?!?
 
Hmm. Having absolutely no prior knowledge on this and having done absolutely no research, I'd say the difference would be minuscule at best.

The only gain I can see here is you can pull your hand towards you quicker then you can push it away. So on that basis and in FPS games you probably look up moreso then down.. so here would be the benefit.

Cant say I'd bother.
 
Have u been playing flight sims the whole time? I can't imagine playing an FPS with the mouse inverted...it just feels wrong. Even in the days of keyboard only before mouse looking became the norm I had up as up and down as down. How have you managed to play inverted for so long?!?

Never played a flight sim in my life, it's just something i've always done, I can't explain why.
 
Stick to what you know unless you suck at aiming in shooters. I used to use my mouse that way, coming from early day flight sims and then moving onto fps's. I now aim using the mouse the correct way apart from when controlling anything to do with flight, then it's inverted :-)

Mick
 
Stick to what you know unless you suck at aiming in shooters. I used to use my mouse that way, coming from early day flight sims and then moving onto fps's. I now aim using the mouse the correct way apart from when controlling anything to do with flight, then it's inverted :-)

Mick

My aim is good, my reactions are slower than they used to be. However I chalk this up to getting older and also moving away from shooters a lot in recent years. I mainly play stuff like Arma 3 - Breaking Point/Epoch mods, occasionally BF4 on the shooter front.
 
I started inverted and retrained myself back in the CS 1.6 (maybe 1.2?) days. I just chenged the setting and stuck with it. A few sessions later I was back to losing at the same rate as always. I only retrained because everyone else at the LAN place I worked played non-inverted and changing the settings every time was a faff.

I think TBH if inverted is how you play, stick with it. Only issue I can possibly see is some games might not give you the option!
 
Hmm. Having absolutely no prior knowledge on this and having done absolutely no research, I'd say the difference would be minuscule at best.

The only gain I can see here is you can pull your hand towards you quicker then you can push it away. So on that basis and in FPS games you probably look up moreso then down.. so here would be the benefit.

Cant say I'd bother.

I'd imagine that it's easier to fight recoil pulling down than pushing up.
 
Perhaps I can offer the perspective of someone that played inverted for 15 years then switched.

I only play FPS games and one weekend I was very very board and decided I was going to relearn. I played through BC2 campaign and straight away the feeling was so bad I thought I can't do this.

10 mins later had a break and got back to it, after a couple of hours of taking breaks every 15 mins and actually feeling a little sick (it gave me motion sickness or something similar) I decided the switch was too much.

But oh no! Now I couldn't play inverted.....or "normal" my brain was literally in the middle of the switch so I stuck with it and by the end of the campaign "my body was ready" so they say.

I can say that for me it has improved my performance, and I was already decent before hand. It wasn't so much target acquisition being better as it was linking multi frags together at various heights. It was like there was less to process. Unfortunately I don't have stats tracked to compare but I'm better overall player for sure. Part of that is probably due to lowering sensitivity from low to very low over the years as well.

TLDR
Highly recommended if board and like a challenge
 
I cant imagine changing would make any difference.
If you are ace, good, average, poor one way then once youve changed you would be the same.
 
Never played a flight sim in my life, it's just something i've always done, I can't explain why.

I have always found inverted to feel far more natural... I think it's just the way some people's brains are wired.

The way I see playing inverted as 'making sense' is if you imagive that your hand was placed (flat) on top of the head of the person whos perspective you are playing the game through... natually you are behind them facing in the same direction as them. If you wanted their head to pivot in order for them to look upwards you would move your pull your hand towards you... Likewise if you wanted there perspective to look down you would push your hand away.
 
I play with y-axis inverted but I don't recall it ever being a conscious decision to start out that way. I have a feeling one of the early games (possibly Q1) defaulted to it and so I learned from there.
 
I have always found inverted to feel far more natural... I think it's just the way some people's brains are wired.

The way I see playing inverted as 'making sense' is if you imagive that your hand was placed (flat) on top of the head of the person whos perspective you are playing the game through... natually you are behind them facing in the same direction as them. If you wanted their head to pivot in order for them to look upwards you would move your pull your hand towards you... Likewise if you wanted there perspective to look down you would push your hand away.

My sentiments exactly. I've been playing using inverted mouse since Quake 1 came out in 1996. It felt right and natural to me at the time, and it still does now.

I don't understand why some people feel the need to label using inverted mouse as 'wrong' or 'unnatural'; it's personal preference. Just play your games with whatever settings that feel most natural to you.
 
I can't play games when I'm drunk now nor can I stay up til 2am playing pickups in TFC or fortress forever. I'm not happy about this but I am adjusted to the fact I'm getting older and this won't change.
I think that trying to change your mouse stance is akin to the gamer version of a mid life crisis and buying a fast car or rutting girls half your age (one can dream :( )
The closest I came to your prediciment was being forced to change from using arrow keys + 1/end, 0/ins, ./del etc for actions (1st, 2nd grens etc) after years of this setup on TFC over to WASD as games became more complex. Took ****ing ages to get used to...
 
I've had a few peeps telling me my FPS game would improve significantly if I was to re-teach myself to play the correct way.

LOL you are playing it the right way, it's the other people who are playing wrong!!!

I always play with inverted controls if it's a mouse/keyboard or a controller, how people play the 'normal' way is beyond me.

If you were standing behind someone and wanted to make them look down by moving their head you'd push their head so they'd look down and you'd pull it back to make them look up, that's natural and the only way of doing it..
 
I have always played with mouse look inverted, also use right mouse to move forward, z and x left and right and shift for back, can't stand using wasd!
Use whatever works for you, its just personal preference after all.
 
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The way I see playing inverted as 'making sense' is if you imagive that your hand was placed (flat) on top of the head of the person whos perspective you are playing the game through... natually you are behind them facing in the same direction as them. If you wanted their head to pivot in order for them to look upwards you would move your pull your hand towards you... Likewise if you wanted there perspective to look down you would push your hand away.

Thankyou...you've managed to give a valid reason for why I do it that I didn't even know :D

Next time i'm told to play the right way, i'll explain what you've said and they can do one!
 
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