Inverted mouse...reteaching yourself to play

I can play both inverted and inverted equally well and IMO it doesn't make any odds - I use inverted as it feels more naturally to me - I pull my head back to look up, forward a little to look down.

There are a few people who have a very different approach to aiming - for whom using the mouse more like a desktop cursor (a bit hard to explain unless you "get" the difference - a fair few of the top CS players are like this - it doesn't seem to translate to other FPS games though for some reason) hence non-inverted works far better for them but its not the story for everyone.
 
Last edited:
Never played a flight sim in my life, it's just something i've always done, I can't explain why.

I'm the same, in fact all of the OcUK staff thought I was a massive freak when I played quake at lunch time when I worked there.

I cannot play none inverted.
 
I've always been a reverse-mouser since Quake 1 ... just always felt more natural to me.
When sound mixing/DJ'ing I also always use hamster/bubble as well (basically reverse crossfader etc).

I'd love to hear the rationale behind why it would be better to NOT play fps's in this manner, since I can think of no discernible way that either method would have any advantage over the other.
 
Always use inverted mouse settings even on consoles I have the view inverted.
I also use southpaw controls for xbox 360.

I hate it when a game like State of decay don't support southpaw option :(
 
Always played inverted with FPS games, no idea why I chose that setting. Never played any flight sims or anything.
 
LOL you are playing it the right way, it's the other people who are playing wrong!!!

I always play with inverted controls if it's a mouse/keyboard or a controller, how people play the 'normal' way is beyond me.

If you were standing behind someone and wanted to make them look down by moving their head you'd push their head so they'd look down and you'd pull it back to make them look up, that's natural and the only way of doing it..

Well game makers do not agree as the controls are not inverted by default.

I only know 1 guy who does it but he is or was a console user primary so could hardly use a mouse+KB anyhow.
 
Last edited:
LOL you are playing it the right way, it's the other people who are playing wrong!!!

I always play with inverted controls if it's a mouse/keyboard or a controller, how people play the 'normal' way is beyond me.

If you were standing behind someone and wanted to make them look down by moving their head you'd push their head so they'd look down and you'd pull it back to make them look up, that's natural and the only way of doing it..

There's no natural way and your point of view is the opinion you should be moving the head from the back.

It's up to your own preference/how your brain works, I'm a left handed writer but a right handed mouse user, I play fps where up is up but flying I use up is down, when I'm not using a joystick of course.

;)
 
II've had a few peeps telling me my FPS game would improve significantly if I was to re-teach myself to play the correct way.

I'm not the best FPS player but i'm wondering if there's anything in it if I was to try and get myself used to the other way. However i've been PC gaming for 17 years, it's a lot to unlearn.

Thoughts?
You will improve significantly if you teach yourself to play with these settings...

I.E
moving mouse left makes you go right
moving mouse right makes you go left

And also twist your monitor to portrait mode while leaving the windows settings in landscape



:D
 
Some of the first PC games were 3d sim types as the floating point processor was a major strength rather then the bitmap manipulation for sprites of the consoles. Maybe thats why, a lot of pc games were really the techy type in early 90's

Twitch reflex for bicep over tricep movement might be 5ms faster, or whatever relevant muscles we talking for a mouse. However I'm safely quite rubbish and 5ms aint going to help me right now, same as 60hz monitor isnt massive disadvantage yet.
I want to check which pro players use inverted or not, maybe they all switched
 
Some of the first PC games were 3d sim types as the floating point processor was a major strength rather then the bitmap manipulation for sprites of the consoles. Maybe thats why, a lot of pc games were really the techy type in early 90's

Twitch reflex for bicep over tricep movement might be 5ms faster, or whatever relevant muscles we talking for a mouse. However I'm safely quite rubbish and 5ms aint going to help me right now, same as 60hz monitor isnt massive disadvantage yet.
I want to check which pro players use inverted or not, maybe they all switched

When I used to do competitive gaming it was pretty much ~60% inverted, 40% non-inverted at the top of stuff like Quake, COD, etc. especially games with faster movement and on the fly aim like Quake - the only exception for some reason was CS where for some reason (I think its to do with target acquisition in that game and some people playing it more like a desktop "pop-up" shooter but not entirely sure) the very cream of the cream were 99% non-inverted players.

(Back in the day a lot of pro/top players would publish their configs on sites like esreality).
 
Last edited:
"improve significantly" my arse :)

I think the small possibility of a minor improvement is easily outweighed by the heartache and under performance you will experience while learning to play the other way. There will likely be many other things you could change about your setup that would be more fruitful.
 
Inverted here for life.
I also use Mouse2 for moving forward!!
Inverted because I played games before FPS's were invented. I played a lot of Elite (joystick), Rick Dangerous(joystick), Scramble (joystick) blah blah so when Doom/Quake came along I used the joystick.
When peering over a ledge to shoot a bad guy on a lower floor, it felt more natural to tilt the joystick forward like I would tilt a joystick forward to pursue a pirate spaceship trying to escape me by diving.
At my first lan party I got royally owned by absolutely everyone, not because of the up/down thing but because it was way too slow to turn around. I was a submarine periscope and it was easy to circle-strafe and stay behind me. It still irks me now when I see people on Twitch using controllers and moving about like neckless robots. Anyway so I switched to a mouse and it clearly felt better inverted.
I think it might also be because I hadn't used windows very much. I used DOS and my PC was just for games so I never had that conflict where in order to navigate with the curser, you push a mouse forward for the curser to travel up the screen.
I can't see there being any benefit to switching.

I still remember the first time I lanned Quake 1 - one guy stubbornly sticking with his controller insisting it was better than using keyboard and mouse the rest of us +mlook in console... he quickly learnt to use keyboard and mouse...
 
Back
Top Bottom