• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Invitation to AMD Project FreeSync Q & A with Robert Hallock

The line up will change but what many are using won't was my point, so would have to have a name to allow all users easily accessible info on what cards do/don't.

While typing this I've just had a thought....Would it be fair assumption to say all gcn 1.1 (or did it jump straight to 2.0?) + cards have the full feature set? If so then this could be a good reference point rather then giving it a name. "gcn 1.1 and above required" for example.

I presume while it's optional in 1.2a monitor manufacturers would just use something like 'adaptive sync ready'

My only real question for the q&a is will this be a one driver fits all solution or will it need constantly updating as new games and engines hit the market?
 
I'd presume it is a one driver fits all solution but Rob can clarify that tomorrow. Just make sure the right folks are around to ask :p

As I say, it is currently optional but I've not seen it said anywhere if that still remains in 1.3 or whether it's a full part of VESA spec. It would be much better for folks if AMD incorporated their own 'certified' with certain manufactures if so in case of picking up any old tosh purely because it supports ASYNC
 
Which part are you asking how do I know? If it's how do I know it will a requirement of DP 1.3? Well I have to do a search but I remember an AMD guy saying that it was a feature of edp 1.0 and display port 1.3. It was around the time of the Freesync Demo. And I am guessing since AMD are on the VESA board of directors that they would know.

But, maybe not.

hmm, you are right they probably won't call it anything. Just have an option under digital flat panels section.

Thing is, it isnt a requirement of eDP 1.0 either, it is optional, so on the same basis it is far more likely to be optional under 1.2a/1.3 as well
 
Thing is, it isnt a requirement of eDP 1.0 either, it is optional, so on the same basis it is far more likely to be optional under 1.2a/1.3 as well

I think you are confused though between embedded display port and display port. Embedded display port is already on version 1.4. Variable refresh rates has been one of the biggest power saving advantages that eDP has. I don't think it was optional, well not in the way you think and not in the way that adaptive vsync is optional in display port 1.2a.

Because there is a slight difference between edp specifications and display port spectifications. Edp specs are like recommendations more than requirements and vendors can modify them to suit themselves. Display port specs are more rigid, you have to meet the standard.

And I don't think Adpative sync will be optional in 1.3. It's already optional in 1.2a. With the world gone power saving crazy and variable refresh rates has proven to be a great power saver, do you really think it will be left out of 1.3?
 
The line up will change but what many are using won't was my point, so would have to have a name to allow all users easily accessible info on what cards do/don't.

While typing this I've just had a thought....Would it be fair assumption to say all gcn 1.1 (or did it jump straight to 2.0?) + cards have the full feature set? If so then this could be a good reference point rather then giving it a name. "gcn 1.1 and above required" for example.

I presume while it's optional in 1.2a monitor manufacturers would just use something like 'adaptive sync ready'

My only real question for the q&a is will this be a one driver fits all solution or will it need constantly updating as new games and engines hit the market?

Yes, you are right it is only GCN 1.1 discrete cards that have the necessary controller. I am not too sure would the "GCN 1.1 and above required" would be a good label as any GCN APU will work wth adaptive sync.

I would guess one driver will fit all, as in it wold need constant updating. It's one of the things that confuses me about gsync and freesync. why you have to turn it off for some games??
 
I'd presume it is a one driver fits all solution but Rob can clarify that tomorrow. Just make sure the right folks are around to ask :p

As I say, it is currently optional but I've not seen it said anywhere if that still remains in 1.3 or whether it's a full part of VESA spec. It would be much better for folks if AMD incorporated their own 'certified' with certain manufactures if so in case of picking up any old tosh purely because it supports ASYNC

I am just after thinking, Maybe Rob won't be able to give an answer to the 1.3 question. If the 1.3 spec is still been finalised he might not know, all the votes mightened be in yet. Yes, for those that don't know, that's how standards get decided in VESA. Every member gets a vote.

It was due for release in the second quarter of this year.
 
Two hours to get your questions in gents. Who will be the first person to ask a non freesync question, aside from me? :p
 
Yes, you are right it is only GCN 1.1 discrete cards that have the necessary controller. I am not too sure would the "GCN 1.1 and above required" would be a good label as any GCN APU will work wth adaptive sync.

I would guess one driver will fit all, as in it wold need constant updating. It's one of the things that confuses me about gsync and freesync. why you have to turn it off for some games??

Ahh Completely forgot about APU's!!!

I can't remember the specific reasons on a small amount of titles not playing nice with gsync (I don't know if this is the same with a-sync?). Though at the time I remember most saying it was an insignificant number of titles and even then those titles were somewhat obsolete.

My question still stands from earlier (for Rob) about the driver being a one time deal or will it need updates as and when new games and engines, even api (dx12, mantle 2.0, New ogl etc..) hit the market.

Edit: also please call it N-sync, just for, er, giggles :p
 
My question,

How long do you think, roughly, it will be before the first 4K Freesync capable monitor is ready for release? Are these monitors already in production, or is it likely to be 1080P only for a while?
 
My question,

How long do you think, roughly, it will be before the first 4K Freesync capable monitor is ready for release? Are these monitors already in production, or is it likely to be 1080P only for a while?

Id like to know the same, but also when will the 1080p monitors be available and when a driver with the ability to take advantage of this (im guessing the driver will show up before the monitors are "widely" available.
 
My question,

How long do you think, roughly, it will be before the first 4K Freesync capable monitor is ready for release? Are these monitors already in production, or is it likely to be 1080P only for a while?

AFAIK there's no obstacle wrt resolution and sync technologies and considering they love to use TNs for 4K right now I don't see there being any delay...
 
Back
Top Bottom