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Just wondering, when is G-sync on a monitor enabled? running a game? or always?
Only when gaming, and significantly, only when gaming in full screen mode. (Some games have options for borderless full screen and windowed mode)
You can turn gsync off in the nv control panel if you wish/ for testing too, if you want.
If you have gsync on in control panel always make sure vsync is off in games.
One thing to note with g-sync is never run a game at the max fps your monitor can achieve as you will encounter heavy input lag. You need to limit your fps just under when using g-sync to avoid this.
One thing to note with g-sync is never run a game at the max fps your monitor can achieve as you will encounter heavy input lag. You need to limit your fps just under when using g-sync to avoid this.
Gsync reverts to vsync when framerate matches refresh, so you would be better off running 144hz and capping frame rate to 120hz, any downsides from 144hz mode should still be avoided but you get the full gsync effect all the time
Vsync input lag is still only about 20ms so notmhuge and you may not notice it, but if you can get rid of it you may as well
Say for example, I wanted to play Skyrim and cap at 60fps. I've been setting my monitor to 60hz and allowing G-sync to cap automatically. Would I be better setting refresh rate to 120hz constantly, and using 3rd party software (sometimes even the game software) to cap frames at 60?
Not for skyrim, I know that much. Skyrim is weird when it comes to vsync, gsync, the built in physics engine, SLI, and certain types of stutter. I've spent weeks getting skyrim, one of my favourite games ever to run butter smooth, stutter free with gsync. I had to write myself a proper readme file so I know how to do it in future. Input lag I don't care about with this game.
If you run gsync and SLI, which looks like you do in your sig, my solution may make you want to marry me.
Please?![]()
Stunning mate, I'll test later.