Is G-sync enabled whenever you run a game?

Seems to work a treat, although Norton was deleting other_d3d9.dll which was throwing me for a bit!

One more question, my 970 SLI config only has the GPU's runing at around 50% in Skyrim, even when frames are dipping into the low 50s. If I run with one card, it goes at 98% or thereabouts. My CPU is an i7 so it's not a bottleneck.

I can't work out why that is...
 
Well we have very similar systems if you look in my sig. My cpu is overclocked to 4.5, what's your at? I doubt it's cpu clock related though.

I'm assuming you're using an ENB given you're using my fix, which one is it? On my rig if I go to a forested area of skyrim, or some other places I can get 98% usage on both cards!

Most of the time both cards are always above 50% use, mostly between 60 and 90 I'd say. I do run a 'full on' enb though with all the bells and whistles on, texture mods, vurts flora overhaul anld lots more that are gpu intensive....
 
Well we have very similar systems if you look in my sig. My cpu is overclocked to 4.5, what's your at? I doubt it's cpu clock related though.

I'm assuming you're using an ENB given you're using my fix, which one is it? On my rig if I go to a forested area of skyrim, or some other places I can get 98% usage on both cards!

Most of the time both cards are always above 50% use, mostly between 60 and 90 I'd say. I do run a 'full on' enb though with all the bells and whistles on, texture mods, vurts flora overhaul anld lots more that are gpu intensive....

My CPU is running at 4.6.

I think it may be because I'm running at 1080p. I'll up it to 1440p via DSR and see what that does.
 
I've read about this, but I can't say I've ever noticed any, and certainly not severe input lag when running games at a constant 120fps (I run my swift at 120hz all the time for convenience).

Maybe I'll have another look to check properly. There aren't many games I play that can achieve a constant 120fps anyway so perhaps I've never really encountered it? Are you sure about this?

Yep, tested it myself. On the 4k Acer at 60fps it feels much laggier than limiting games to 59fps via RTSS you get with afterburner. On the Rog swift it depends also on what hz you have the monitor on games set to. If for some reason you set the swift to refresh at 60hz you need to limit at 59fps and the same applies at any of the hz the swift runs at. Always limit fps just under the refresh rate you have the swift set to.
As you said though when using the higher hz settings you are less likely to max the fps at your hz setting so will avoid the issue anyway or mostly. With g-sync eliminating stutter you may as well make sure you can get the lowest input lag possible.
 
So if I'm correct, I should be playing Gsync on far cry 4, on the game menu setting changed to 120ghz, when my screen is 144?

No. If you set refresh rate in a game (only a few have this option these days) then that will actually make your monitor flick to that refresh rate. Far as I can tell you need to use a third party frame rate limiter, like nvidia inspector, afterburner, or, if yiu like a frame rate monitor like fraps, that has a built in limiter option try bandicam. I use the free one and it's great.
 
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