Afternoon gents,
I'm having a little trouble getting something working.
Basically, i've got a little program that will work like a "whack the weasel" type game.
At the moment, i've created the program and certain functions, but what I can't get working is waiting a random amount of time and then displaying a random button (I'm working with an array of buttons at the moment, but will change that to an array of images later).
So, what I want to happen is when the window opens, I want it to wait a random amount of time and the display a random button (Random functions already created).
Here's my class:
I'm having a little trouble getting something working.
Basically, i've got a little program that will work like a "whack the weasel" type game.
At the moment, i've created the program and certain functions, but what I can't get working is waiting a random amount of time and then displaying a random button (I'm working with an array of buttons at the moment, but will change that to an array of images later).
So, what I want to happen is when the window opens, I want it to wait a random amount of time and the display a random button (Random functions already created).
Here's my class:
Code:
import javax.swing.*;
import java.awt.event.*;
import java.awt.*;
import java.util.Random;
public class InGame extends JFrame
{
private String[] numbers = {"1", "2", "3", "4", "5", "6", "7", "8", "9"};
private JButton[] buttons = new JButton[numbers.length];
public InGame() {
this.setSize(700,700);
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.setTitle("Whack the Weasel!");
ClickListener c1 = new ClickListener();
JPanel panel2 = new JPanel();
panel2.setSize(500,500);
panel2.setLayout(new GridLayout(0,3,20,20));
// create instance of each button
for (int i = 0; i < numbers.length; i++){
buttons[i] = new JButton(numbers[i]);
buttons[i].addActionListener(c1);
buttons[i].setVisible(false);
panel2.add(buttons[i]);
}
this.getContentPane().add(panel2);
this.setVisible(true);
}
//When button is clicked, make the buttons disappear
private class ClickListener
implements ActionListener
{
public void actionPerformed(ActionEvent e)
{
for(int j=0; j<numbers.length; j++) {
if(e.getSource()==buttons[j])
buttons[j].setVisible(false);
}
}
}
//Methods here:
private double getRandomDouble(double lower, double higher)
{
double a;
a = Math.random();
while (a < lower || a > higher) {
a = Math.random();
}
return a;
}
private int getRandomInt()
{
Random randomGenerator;
randomGenerator = new Random();
int index = randomGenerator.nextInt(9);
return index;
}
}