Reinstalled this last night and got me thinking about the game some. Just looking for some comments on what id software did right or wrong with this game. It seemed to sell (and download) by the bucketload by name alone, even though the game itself caused a lot of online debate as to if it was a worthwhile game or not.
Things i liked:
Arguably the best graphics of the time.
Dark immersing atmosphere.
Things i disliked:
Though the graphics were good in terms of detail of the models, the game itself suffered from very smudgy low res looking textures. Humans in the game looked slightly off for some reason.
Trailers showed ragdoll physics in action but when the full game came out enemies just burned up. (strangely enough in the leaked version the bodies stayed on the ground as well and zombies could get up after being shot, why they didn't keep this in i'll never know).
Easy to get lost, if you take the darkness of the game and combine it with the fact enemies burned up leaving no trace it was pretty easy to run around in circles in some levels.
Some of the decisions about how demons spawned in were amazingly stupid, a military base on mars that had concealed closets for imps to come trotting out of just smacked of laziness. Might have been ok in the first game but this was 10 years later and people just expected more.
The suprises got old pretty fast, in the first couple of levels you never really knew what to expect, after that though it was a case of basically anything you pick up spawning an imp or two, usually one behind you.
Overuse of the imp character, then in the expansion they "remedied" this by replacing the imp and overusing that new character instead.
Multiplayer = archaic crap which seems to be a staple of id games.
Boss battles were also pretty bad, especially the cyberdemon.
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Theyve already mentioned doom 4 so be interesting to see what they can do with that. Can't see them going back to mars so maybe a "hell on earth" approach would work better with you fighting enemies in burning city streets. Possibly with others joining in the fight to change up the gameplay some.
Things i liked:
Arguably the best graphics of the time.
Dark immersing atmosphere.
Things i disliked:
Though the graphics were good in terms of detail of the models, the game itself suffered from very smudgy low res looking textures. Humans in the game looked slightly off for some reason.
Trailers showed ragdoll physics in action but when the full game came out enemies just burned up. (strangely enough in the leaked version the bodies stayed on the ground as well and zombies could get up after being shot, why they didn't keep this in i'll never know).
Easy to get lost, if you take the darkness of the game and combine it with the fact enemies burned up leaving no trace it was pretty easy to run around in circles in some levels.
Some of the decisions about how demons spawned in were amazingly stupid, a military base on mars that had concealed closets for imps to come trotting out of just smacked of laziness. Might have been ok in the first game but this was 10 years later and people just expected more.
The suprises got old pretty fast, in the first couple of levels you never really knew what to expect, after that though it was a case of basically anything you pick up spawning an imp or two, usually one behind you.
Overuse of the imp character, then in the expansion they "remedied" this by replacing the imp and overusing that new character instead.

Multiplayer = archaic crap which seems to be a staple of id games.
Boss battles were also pretty bad, especially the cyberdemon.
_______________________________________________________
Theyve already mentioned doom 4 so be interesting to see what they can do with that. Can't see them going back to mars so maybe a "hell on earth" approach would work better with you fighting enemies in burning city streets. Possibly with others joining in the fight to change up the gameplay some.