looking to upgrade from Quest 2

As you might be able to tell, I'm a total VR noob, and i didnt know you could change anything, Stupidly i assumed the image you got was the image. Are they any useful videos on how to get the best performance you can out of your quest?

I won't be able to find anything this evening, but, I will take a look tomorrow and see if there is any simple guides out there for getting the best out of your quest 2.

If you haven't changed anything, not even in the Oculus App, then I think you are going to be in for surprise. There is a big difference.
 
I won't be able to find anything this evening, but, I will take a look tomorrow and see if there is any simple guides out there for getting the best out of your quest 2.

If you haven't changed anything, not even in the Oculus App, then I think you are going to be in for surprise. There is a big difference.
No ive never changed anytrhing,

I did the link test and got 1.7Gbps is this bad?
The graphics setting are both set to recommended, 72Hz at 4128x2096
 
I think the pro owners that are happy also have 4090s

Or 3090s like me.

Bear in mind that OpenXR games will soon support eye-tracked foveated rendering via the OpenXR toolkit, which will give approx 25% performance increase with little if no visible image quality hit.
 
Or 3090s like me.

Bear in mind that OpenXR games will soon support eye-tracked foveated rendering via the OpenXR toolkit, which will give approx 25% performance increase with little if no visible image quality hit.
Cheers Ravenger. I am seriously looking at getting a Quest Pro now. Assumed you’d need 4090 to get rid of the compression type artefacts via USB/wireless.
Was concerned it would be kind of similar to having a top of the range TV but feeding it with dodgy MPEG2 video stream. It was purely the artefacts during movement that made me send PSVR 2 back.
Had a world of problems in sims trying to sort that **** out with my Quest 2
 
Cheers Ravenger. I am seriously looking at getting a Quest Pro now. Assumed you’d need 4090 to get rid of the compression type artefacts via USB/wireless.
Was concerned it would be kind of similar to having a top of the range TV but feeding it with dodgy MPEG2 video stream. It was purely the artefacts during movement that made me send PSVR 2 back.
Had a world of problems in sims trying to sort that **** out with my Quest 2

In my experience the Pro seems to exhibit far less compression artefacts than the Quest 2. I don't know why this is, but games like Skyrim which look really muddy and compressed on Q2 on 200mbps wireless look pretty good on the Pro. You can see compression artefacts if you look for them but they're not as noticeable.

Most games however look great wireless. Elite Dangerous looks astonishingly clear and sharp. Every bit of text is readable, and you can make out the ship types far off into the distance.

On a link cable at 500mbps I just don't notice any compression at all, even in fast paced driving sims like PC2. It's probably there but it's not noticeable to me. It's way better than Quest 2 ever was.

I used to use my Index for Skyrim, because even though the Quest 2 was higher resolution it just looked really compressed and muddy. The Pro makes the Index look so bad by comparison it's just gathering dust now.

Also the Quest Pro will be getting a Wifi6E update at some point. I'm hoping that will make wireless even better, though I'd have to get a new router.
 
No ive never changed anytrhing,

I did the link test and got 1.7Gbps is this bad?
The graphics setting are both set to recommended, 72Hz at 4128x2096

Ok, We are going to change two settings. You should notice a big change in image quality when you change both of these.

First of all. Go into the Oculus App on your PC and set the render resolution to the highest it can go. When it makes the changes close the Oculus app.

Now open up the Oculus debug tool. The debug tool is located in your Oculus install folder. It's usually the C: drive. So if you have installed Oculus on the C: drive, the Oculus debug tool would be found in C:\Oculus\Support\oculus-diagnostics

Look for "Encode Bitrate(Mbps)" It should be 0. Change this to 500, hit enter. Then go to service on the top menu and hit restart Oculus Service.

Then try your game and see how it looks and how it runs. If you are not happy with the performance, go into render resolution and reduce it one notch.

If you are getting audio dropouts and strange stutters, then reduce the encode bitrate by 50 and try again.

If any of this doesn't make any sense, just ask here and I will try to explain it better.
 
OP sub £1k you might want to consider the HP Reverb G2 or Pico 3 Link which are both well liked, the Vive Pro 2 really divides opinion, personally I wouldn't buy 1 after the feedback I've seen on it. At around £1.5k you have the Quest Pro which seems better than it's quite low resolution suggests or the upcoming Pimax Crystal which specs wise is comfortably the best but the company has a tarnished reputation. Quest 3 will release this year, that's what I'll be upgrading to from my Quest 2.
As a Vive Pro 2 owner myself its hard to recommend as a new purchase now due to its age and cost, plus you need the Index controllers the Vive wands are junk.

The Crystal is probably your best bet but wait for the full release and review as Pimax has a reputation for pushing stuff out too early and then moving on.

Quest Pro is an option, its all about price imho, Quest 3 could be a good option who knows there is no release date.
 
Ok, We are going to change two settings. You should notice a big change in image quality when you change both of these.

First of all. Go into the Oculus App on your PC and set the render resolution to the highest it can go. When it makes the changes close the Oculus app.

Now open up the Oculus debug tool. The debug tool is located in your Oculus install folder. It's usually the C: drive. So if you have installed Oculus on the C: drive, the Oculus debug tool would be found in C:\Oculus\Support\oculus-diagnostics

Look for "Encode Bitrate(Mbps)" It should be 0. Change this to 500, hit enter. Then go to service on the top menu and hit restart Oculus Service.

Then try your game and see how it looks and how it runs. If you are not happy with the performance, go into render resolution and reduce it one notch.

If you are getting audio dropouts and strange stutters, then reduce the encode bitrate by 50 and try again.

If any of this doesn't make any sense, just ask here and I will try to explain it better.

Wow, Thank you for the advice, This has made a big difference to the textures inside the cockpit, Outside is still abit fuzzy, but its loads better. I turned the encode bitrate down to 450 as I was getting some stutters effects and I think this is better.

I am using a cheap cable as I assumed the £90 Oculus one was an over the top rip off, Would I get better performance using a more expensive cable?

Im thinking now of holding back to see what the quest 3 and Crystal are like as there seems a lot of buzz. I might look to get a good after market head strap to help with how uncomfortable I find the quest and then maybe a better cable if its likely to make a difference.

That being said, Im also very impatient and I might just say to hell with it and get the quest pro next week, but it seems the sensible option is to maybe wait.

Thank you for all the help and advice.
 
You won't see any performance difference with a cheap cable as long as it can reliably transmit a USB3 signal, and it's plugged into a capable port.

The official Meta/Oculus cable may be expensive, but it's by far the lightest and most flexible cable. I've got that cable and a cheaper Kujekt 5m cable that's got a separate port to plug a charger into, but that cable is actually pretty thick and stiff by comparison with the official cable. It does however work just as well, despite being a third of the price.
 
Before you spend much on a new headstrap, look into getting a power bank. A counterweight is the biggest comfort mod you can have. I also added a cheap skull cap like attachment that goes on the back, put some memory foam on it and Velcro strapped the battery on. Really comfy now.
Got the skull cap from a Chinese vendor for a few quid.
 
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Are you able to put the slider in Oculus all the way to the right with a 3080ti?

I have a quest 2 and a 4080 and MSFS2020 just has an unavoidable screendoor effect, but automobilista 2 looks incredible. IDK
 
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