One Doom fan, 300 hours, and one gargantuan level -
https://killscreen.com/articles/doom-map-300-hours-make/
Well, completed in 2 hours 5 mins on ultra violence. This is how maps should be designed
The lost soul tower was ridiculously hard as was escaping the cyberdemon room!
So many parts of the level you come out and think "wow, i was here an hour ago"
Can't believe original Doom is still holding out in 2016. By the end the game was running at 10fps in parts due to over 1000 enemies laying dead on the floor not to mention the general map size
Here's one I prepared earlier
Full size - http://i.imgur.com/rMJh1f9.png
I tried the hard reset demo, not worth 1p IMO. I played for 5 minutes before I was bored and deleted it
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