Macro gamepad for streetfighter 4 ?

Some moves will always be hard to pull off especially them ultra combos that the beat em up games tend to have now. If it were me id just concentrate on the fighters i can use better than the ones i cant.
 
ps2 pads logitech rumblepads but the charge moves like guiles super are just not reliable on them.
Perhaps its just down to the D-pad as it is the case with a lot of people.

Some moves will always be hard to pull off especially them ultra combos that the beat em up games tend to have now. If it were me id just concentrate on the fighters i can use better than the ones i cant.

Yep, even I have trouble doing some of Fei-Long's most simple moves, and hence I barely use him.
 
Hmm that will be rather tricky playing a sf game on a keyboard.

I think it would be easy on a keyboard if you have macros.

Onto the other comments made in thread:

Each to their own but if you use macros and the person you are playing doesnt, then you have an unfair advantage.

Maybe the people you play wont have an arcade stick or be very good but it says a lot more for them that they try and play it fairly.

Basically people are saying, well i am going to use macros because someone `might` have an advantage over me with an arcade stick or they might actually practice and be better than me. Sounds like poor excuses for cheating and getting a huge unfair advantage.

This is why this game should be only played with mates on the same console/pc. At least you know its fair then.
 
Go home, practice and play the game properly.

If these people know how to play as you say, why do they use macros, it ruins the game, takes aways the skill and fun. Guiles, Blankas, Chun lis and E Honda's charging supers are reletively easy to pull off with a pad i find.

Get yourself a half decent pad, play properly, practice and maybe you wont be a noob anymore
 
Because some things are nigh on impossible to do on a gamepad ? suck as guiles ultra's or supers.

Just don't use guile then? :confused:

Also I would think using macro's would be taking the fun out of the game completely? It isn't hard to do a quarter circle. :p

Or charge, go into the challenge and don't leave them until you've mastered guiles or who elses moves. :)
 
whats the point even playing if your not going to pull off any of the moves yourself :/ surely thats the best bit about it

imo using macros is no different to using autoaim in an FPS. both just do that final thing for you
 
whats the point even playing if your not going to pull off any of the moves yourself :/ surely thats the best bit about it

imo using macros is no different to using autoaim in an FPS. both just do that final thing for you

I take it that you are joking.

IMHO using macros is just like using auto aim. Both are considered cheating :eek:
 
:rolleyes:
yeah thats pretty much what he said

Yeah I read that all wrong lol

Ive played some fighting games on the PS3 with their pad and you can pull all the moves off easy enough with some practice.

Imagine binding fireball move. `XXXXXXXXXXXXXXXXXXX` how to I pull off the ultra move? Oh yeah `O` DEAD!

Thinking about it that sounds fair enough :rolleyes:
 
Last edited:
Now I more or less know why fighting games stay away from pc.

Not only macro's but in various games people have the advantage over the other in all games, especially FPS and RTS. A person with a crt monitor, 12 ms ping in a server, good gaming mouse and macro non ghosting keyboard keyboard, high spec pc, etc, is going to play better than a person with a ghosting 24'' dell a0 revision screen, with a poor 150ms connection, old ball mouse, a keyboard which locks up with more than 2 keys pressed at once, and barely reaching 25 fps at 800x600 with everything on low and luckups due to ram shortage...
 
IMHO The whole point of a fighting game is having the skill to pull of the moves, if you use macros then it turn it into a lame button pressing game.

Would you even enjoy it?
 
Back
Top Bottom