Associate
LtMatt have update my post with the results for DX & mantle, nice gain in the avg i would say.
So in the best way i can,
1) use excel if you have it
2) make note about my comments on if you run the overlay from Matt's file or load in game in my results above
Working it out
1) In 3 empty cell's type max avg min to give yourself a heading
2) On column "A" sort the data lowest to highest, the number in cell A2 is your max number, type that under your heading from point 1
3)Sort the data highest to lowest, the number now in A2 is your min number, type that under the heading
4) under the heading for avg type =average(a1:xx) where xx is you need to scroll to the bottom and click the last cell in the frame time section, this will give you your avg number
5)under each of the new numbers you need the following sum =1/(xx/1000) where xx is within that sum it means the number above it. This will give you the FPS for each heading.
Notes
I did have my max number at 880FPS under mantle guess it was a spike so i removed it to stop its effect on the avg. just for ref the lower the frame number the higher the fps,
So in the best way i can,
1) use excel if you have it
2) make note about my comments on if you run the overlay from Matt's file or load in game in my results above
Working it out
1) In 3 empty cell's type max avg min to give yourself a heading
2) On column "A" sort the data lowest to highest, the number in cell A2 is your max number, type that under your heading from point 1
3)Sort the data highest to lowest, the number now in A2 is your min number, type that under the heading
4) under the heading for avg type =average(a1:xx) where xx is you need to scroll to the bottom and click the last cell in the frame time section, this will give you your avg number
5)under each of the new numbers you need the following sum =1/(xx/1000) where xx is within that sum it means the number above it. This will give you the FPS for each heading.
Notes
I did have my max number at 880FPS under mantle guess it was a spike so i removed it to stop its effect on the avg. just for ref the lower the frame number the higher the fps,
Last edited: