really looking forward to this
I'm also a bit worried about the 360 tie in, hopefully its not to dumbed down though
I really hope they support mutiple controller inputs, cant see why not though the xbox controller is basically 2 joysticks, and i guess you could compare the analogue triggers to rudder/throttle
The unreal engine is quite a good choice, will run nice on most systems, and maybe even will support physx, noticed the buildings and stuff are destroyable
I'm also a bit worried about the 360 tie in, hopefully its not to dumbed down though
I really hope they support mutiple controller inputs, cant see why not though the xbox controller is basically 2 joysticks, and i guess you could compare the analogue triggers to rudder/throttle
The unreal engine is quite a good choice, will run nice on most systems, and maybe even will support physx, noticed the buildings and stuff are destroyable