Memory not fully detected

Yea thanks for the help Lan :) that's the way I flashed BIOS last two times. Works nicely.

Also, I doubt it is the batteries Lan. Apart from the fact it happens after a crash, not after a BIOS update, it doesn't even happy after every crash. Just occasionally.

Thanks for the thing about thread optimization balth. I noticed there were a couple of options I had that wern't there in those images.I saw this one, but thought it ebst to leave it on auto. I'l give it a try with it on and off now.

I'm gonna start up rise of legends now. Considering how often it locks up/crashes, it might actually be the easiest way to test if somethings working or not, lol.
 
Small update - not sure if it's completely related, since game may not have had enough time :p but after increasing the voltage and changing those gfx settings, game still crashed, but there were no artifacts at all. Not even a hint. Not sure if it was cause there wasn't enough time or whatnot, but yea.

I'm jsut gonna turn the thread optimization off and try it now, just thought i'd post that first.

Concorde, as balth_dire pointed out, he's using wind x64, but having the exact same problems as me. And others have had these problems as well.

And i'm gaming at 1920x1200. everything full.
 
Ok, just tried it. Did crash again unfortunately, but it lasted a suprsingly long time! I was considering quitting to say it worked :p Good thing I didn't.

Artifacts started appearing after some time, and got progressivly worse (all flashes though. not the type taht stay on screen until you can't see anything)
but game lasted a suprisingly long time. I'm just gonna try it again, to check if it was a fluke or something. But yea, if it wasn't and this drastically helps, then at least it's a little bit of headway!

yea, forget taht. was a fluke. just ran it again. Lock up after a few min :(
That first time gave me a ray of hope :p
Thanks balth :)
 
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balth_dire said:
hmmm, the artifacts do confuse me somewhat, do you only notice these in this particular game?

I set mine off on another prime/3dmark06 combo earlier today - after altering the settings and turning off "threaded optimization" - things still going strong, and I believe prime is running tests in groups of 8 as well, so almost certainly an improvement this end too.

yea, it's wierd. This is the only one. Hitman, aoe3, cod2, oblivion, ut2k4, all run perfectly. This game is the only one which crashes so often and shows artifacts.

edit - oh those drivers are out? I had no idea. I'm on 91.48 right now. I'l update right away.
 
I'm not sure i'l understand the Prime95 log file, but i'l definatelly take a look at it.

Yea, i'm pretty certain the artifacts have nothing to do with the freezing. Just something that's there as well. As you said, could possibly be specific to this game.
 
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Well, I can't make out a lot. But you're right that there's defintley a hint in there somewhere.

What differnce do the tests make when they are run in batches of 8 vs batches of 2? As in do the batches of 8 test something more and push something more than the batches of 2 do?

Sorry, a bit new to prime95 :)

Playing Rise of legends right now. I think thread optimization may have made a difference. Couple of times its crashed early, but right now again, it seems to be lasting, for a lil while at least.

The artifcats seem to be related to the drivers. Gotten pretty bad with this update. Even the load screen and main menu is showing them now. I may be reverting to earlier ones soon.
 
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Just thought i'd give a shot at runnign Sp2004 as well since In oticed that's what you were using.

Just a question, do you run two copies with each setting at "any CPU" ordo you specify 0 for one and 1 for the other?
 
Just about to stop the test manually at 5 hours.

One of them is running fine, batches of 10 (priority was 1, I wasn't aware this made a difference. Is this what determines the no. of batches?)
The other, going very very slowly. Onlky gone through the first 4 Tests. Barely using any system memory. only about 10mb. Other one is taking about 950 mb
not sure if this is how its supposed to be or?

This is without running 3dmark. Just on it's own.
this stresses only cpu and ram, right? yea nm, stupid question. Just checked the sitenote given along with blend on sp2004 :p

does 3dmark stress only gpu? if so, what are your results when you run only that? (sorry if you already said this earlier)
 
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balth_dire said:
Yes, that's correct.

The priority option determines how intensely the the system is dedicated to running the task, the higher the number, the more resources it comsumes. I have it on 8 as this is the highest it can be without slowing the system to a crawl.

If you're running two copies at once, best to run 1 blend test and 1 small/large fft test, this way you ensure both cores are being fully utilized all the time.

I'm trying this right now, just to make absolutely sure that all is well with my CPU/RAM :confused: :) .

I'd imagine you're running 2 blend tests at the moment, which is why one is running very slowly as even with two gigs of RAM, it's having to sling data in and out of the swap file on your hard disk, when this happens, one core is often not made full use of.


I don't know what would happen if I just ran 3dmark without prime, my guess is that it would not lock up.

If that's the case, that indicates that everything is fine with the hardware and it's all down to compatibility. Seems to me like that BIOS updates are our only hope of fixing this. I doubt nvidia drivers would help any (maybe my legends artifacting) since I don't think they would deal with mobo compatibility.

We should take Quad SLI users and march down the Asus offices :p
 
lol. sad, but very possibly true! We should just join the Asus support team :p We've probably narrowed it down more than them. I hope they aren't thinking "it's all nvidia's fault. we'l just wait for them to release better drivers"

Good question about that asus guy, lol. That shop I took it to never called me back. I couldn't be bothered chasing it up because I figured that with your help, i've gone way past anything he could do. I called him once to tell him that the 305 beta BIOS fixes the ram problem, but he was unavilable and then supposed to call me back, which he didn't.

If i do call him up now, he'l just say, i bet, "yea, i talked to him. he doesn't have any idea. sorry"
 
Hmm, I might try that out. Would it still be fine if I just installed it alongside this one? Or do you need a clean format for this solution to work you think? I know you can dual boot easily and all, just wondering if format is needed for this particular solution.

Format might be better, but i've made loads of small changes now to this, and have it customized etc etc, too much of a pain to go through it again :p

Thanks for the update though, it'l take me a few days to try it out, but i'l do it soon as I can.

I did update my chipset drivers, but I think the crash still happened. (again, with Rise of Legends, but it's very possible it's just a game thing)
I've been running Oblivion without any lockups at all lately.
 
hey, i'm yet to try the x64, i'l probably manage to by monday. Just anotehr update though. Today, my comp's hung three times, all three times in windows, which is very strange. One common theme running, was that I was playing a video. (maybe just coincedence, dunno)

Only possible thing I can think of, is those 91.92 drivers I installed earlier cause haven't really changed much else. I'l change back like I was planning to, and see if the problem disappears.

Glad to know that you're problem is fixed though! Thanks for letting me know :)

edit - you sure we should be getting 6.86? those are the drivers for Nforce4 Intel x16. Shouldn't we be getting Nforce4 SLI Intel? I think that's what CPU-Z says the chipset is.
 
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Hehe, okies :) Nice to have it confirmed, I don't really remember why but I do remember that when I updated my chipset drivers, it was to 6.86.

Just carry out a test for me if you can please, take a video on your comp (preferablly non DVD), and just play it for a few hours at a strech? Doesn't have to be full screen or anything, but just playing. That's one of the common things that was going on earlier when my comp. hung in windows and just possibly even earlier when it happened.
 
It was avi in one case and I was using windows media player classic (ver. 6.4.9.0) In the three other cases, once was during youtube I think, and twice was while streaming from Shoutcast TV on winamp.
Thanks a lot :)
 
hey,
hehe, np :) same here actually, uni just started a couple of weeks ago, so...

Problem has repeated for me, it seems to have something to do with video, but can't pinpoint it. I thought I had it down to winamp streaming only, but it also happened to me on windows media player classic and once on power DVD as well.
xp x64, I managed to get a copy, but haven't got around to actually installing it. Mainly because I never bothered to partition my drives so I only have a C: and a D:, and I don't want windows on my D:, lol. I looked arond at some softwares which can split, but haven't had time to invesitgate more into it.

Drivers, yea, same as you pretty much. I looked around, saw that not many peopel were getting them and not that much info on them as being good or anything. Also, they don't officially support 7950s, so didn't really feel like. I might give the 92.91 (i think) another try though.

Hmm, wasn't really planning to to be honest. One reason for spending so much on this computer was that I wouldn't need to change anything for quite some time. But, i'l wait until next year, and if it seems like that that board solves all the problems which we have with this one, I might get it. Better to replace a part than live with these annoying problems. The overclocking thing doesn't bother me much because I don't really plan to overclock for some time, not another couple of years at least. Are you planning to get one of them?


Hows your system holding up otehrwise? Everythign fixed since you went to the updated chipset, the 92.91s on the x64 reinstall?
 
Just a preliminary test (not had time to do anything more, sorry).
Rise of nations, hung as usual. Then again, its more and more likely its just a bug in this particular game (tried two different copies, same result).
Haven't tried winamp video in some time now, but i'm going to leave it running when I can to test that out.
Let me know if theres something in particular you want me to run.
 
I know this is a very very bad thread revival, but was trawling through it and saw that you're still active on the forums. Was wondering if you ever did end up solving this issue?

I'm on the dual 8800 GTX's now, with still the same problem >_< No more BSOD's or artifacting, but random freeze up's still there.

And yes, horrible thread revival :p
 
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