Metroid Prime 3: 9.5 off IGN

Should be a laugh.
Im hoping its not as rediculus as Echos.
Dont get me wrong, Echos is a good game, but dam it was hard.
Im good at games, but that spiderboss thing, i must have done it 100+ times and still didnt beat it! Thats what put me off Echos. Good game prior to that. :p.
 
http://uk.wii.gamespy.com/wii/metroid-prime-3/816157p1.html

It gets a 4.5 stars off Gamespy - a very decent score, but I think it's enough to indicate that it's not going to be getting GOTY like some people think. Gamespy are very generous with 5 stars, and seeing MP3 with 4.5 and its cons (Annoying streaming loading times; some tedious backtracking), I think it's a fair enough assessment.

Also, my Wii came today :) (oh dear god that sounds SO wrong)
 
Should be a laugh.
Im hoping its not as rediculus as Echos.
Dont get me wrong, Echos is a good game, but dam it was hard.
Im good at games, but that spiderboss thing, i must have done it 100+ times and still didnt beat it! Thats what put me off Echos. Good game prior to that. :p.

Hmm... I never found it that hard tbh.
 
Read this earlier today and i think it makes an interesting point, not one I wholly agree with but i can see where there coming from.

The Variety review of Metroid Prime 3: Corruption just goes to show the ramifications Nintendo's message that the Wii is a casual system can cause a title like Metroid. Just forget the debate if Nintendo abandoned hardcore gamers, or gamers abandoned Nintendo, for just a little bit. Like we went over in Joystiq podcast #14, whoever did what to whom, the two are currently experiencing what professionals might call "marital issues." The thing this review by Variety showed is that a mainstream publication notices something wrong with a non-casual title on a perceived casual system. Variety ends the first paragraph of the review saying, "Ultimately, gamers looking for a well paced, thrill-a-minute shooter with a compelling narrative are going to be disappointed. 'Halo' this ain't."

The Variety review has some kind words for the game, but it seems so clearly written with the realization that the marketing of the Wii console as a casual system doesn't click with this game. Another scathing point they make is Metroid is more "tedious than epic," they say the boss battles are "exhaustive affairs requiring dedication, patience, and most importantly, a familiarity with the vocabulary of videogames: double jumping, circle strafing, shooting weak points for massive damage, etc. Those who previously used the Wii only for party games will need a 13 year-old boy to explain it all." Whether this analysis is right or wrong isn't the point, 10 million people may own a Wii, but how many of those people actually move beyond the casual titles or would purchase a game like Metroid? The Wii was sold on casual fun, Metroid is not -- to an outside consumer -- a Wii title.

and the actual review in question

The Nintendo Wii has made a name for itself by appealing to casual videogame players, but "Metroid Prime 3: Corruption" is the system's first decent title that isn't really for them. Gamers who have complained that the Wii is just for Grandma to go virtual bowling will finally find the kind of tightly constructed, flashy sci-fi adventure they love. That should generate some good will, but it will hardly draw the hardcore away from Sony and Microsoft. Ultimately, gamers looking for a well paced, thrill-a-minute shooter with a compelling narrative are going to be disappointed. "Halo" this ain't.

Along with the Mario Bros. and Zelda, Metroid is one of Nintendo's trio of long-lasting franchises. Bounty hunter Samus Aran, "Metroid's" space traveling heroine, has starred in ten different games in the past 20 years and also had an unsuccessful flirtation with Hollywood after director John Woo optioned the rights. But in all that time and with all those sequels, the "Metroid" experience has stayed largely the same: a staccato shuffle of quick shoot-outs, methodical exploration, frantic battles, puzzles in which Samus turns into a rolling ball, and long stretches of wondering just what the heck you're supposed to do next.

"Metroid Prime 3," the third installment since the franchise became a first person shooter for consoles, follows that formula to a tee. It's not a very coherent game, particularly to anyone who didn't closely study the last two. In pop culture parlance, "Metroid Prime" 1 and 2 were origin stories about the villain Dark Samus.

Now "Corruption" presents the pay-off confrontation between "good" Samus and her dark counterpart. The villainess flits about, without introduction, messing up stuff. Giant disembodied brains offer instructions and terse hints. There's much ado about shield generators and phazon and chozos.

In addition to being borderline nonsensical, "Metroid Prime 3" is also difficult. It has the audacity to say, "Welcome to this strange place. Now go figure it out." Much of the game consists of groping around strange places, puzzling out devices, and traveling back and forth to find new powers, which serve also as "keys" to get to previously unreachable areas.

The locations fold in on themselves in ridiculous unlikely ways, like an alien funhouse, honeycombed with secret doors and shortcuts. It's two parts frustration and one part immensely satisfying "A-ha!" moments, having more in common with the "Myst" games than shooters like "Halo."

The good news is how wonderfully "Metroid" has survived the jump to the Wii. Developer Retro Studios has created the first quality action game that was clearly built for the console's motion-sensitive interface, rather than just shoehorned onto it.

Unsurprisingly, the Wii-mote serves as a weapon pointer, but there are plenty of Wii-specific gimmicks, such as yanking panels open, turning locks, and pressing buttons. With subtle but effective use of the first-person helmet interface (for instance, the character's breath fogs up the lower part of the screen), "Metroid Prime 3" does a splendid job with its "you-are-there" vibe. Gorgeous graphics help, even if they are conspicuously chopped into small rooms to be loaded and played one at a time.

Too much of the time, though, "Metroid Prime 3" is more tedious than epic. This is particularly true of the boss battles, which are exhaustive affairs requiring dedication, patience, and most importantly, a familiarity with the vocabulary of videogames: double jumping, circle strafing, shooting weak points for massive damage, etc. Those who previously used the Wii only for party games will need a 13 year-old boy to explain it all.

This is not flaiming the Wii at all, its a good console, but will the droves of non gamers who got one for the "party" games want this however good the reviews are. I kinda hope that these non gamers will play games like this and see that the Wii is not just for playing Wii sports.
 
Well yes, MP3 is essentially a game for hardcore gamers that just happen to be released on what was marketed as a casual gamer's console. It's unfortunate, but Nintendo has to cover all their bases.
 
I've watched a couple of video reviews and read some too, and all it does is reinforce my belief that the controls would come good once a bit of time by a good studio got it's hand on the Wii. The game's artistry and control, as well as the whole Prime story and atmosphere has to make this the best Wii game out. It should stand shoulder to shoulder with it's HD cousins. The control scheme seems to be making all the right noises over dual analogue at least. Bring on the Metroid Preview channel and it's UK release!
 
Imo the wii is much more suited to FPS' than the other consoles. I thought that it worked really well in Resident Evil for aiming and firing so I would say it should be great in first person view.

Fair enough the graphics won't be amazing but great graphics don't equal great fps.
 
Imo the wii is much more suited to FPS' than the other consoles. I thought that it worked really well in Resident Evil for aiming and firing so I would say it should be great in first person view.

Fair enough the graphics won't be amazing but great graphics don't equal great fps.

You played metroid prime 1+2 on the GC? The graphics are still very very nice. A lot better than anything on the XBox 1.
 
Bring on the Metroid Preview channel and it's UK release!
Huh?

You played metroid prime 1+2 on the GC? The graphics are still very very nice. A lot better than anything on the XBox 1.
Finally!
Someone else that sees that.

The graphics in MP1 & 2 at times were breathtaking, and still hold up very well today. Definatelly looked better than the supposid 'power console' of last generation.

In regards to MP3, it doesnt look a massive step up from MP1/2 graphics wise, but i'd be suprised if they didnt do a few nice little graphical extras.
Considering the Wii is 2-3 times more powerful than a GC, theres definatelly extra headroom for Retro to work with there.
 
Was I right then? :D

About the controls?

Yeah, the only issue I have is it's a bit slow to do a 180 but I have zero issues double jumping right over an enemy and landing on the other side without letting the crosshair leave their head. It's very very smooth and intuitive, not at all like MoH or Red Steel.

The graphics in motion are definitely a step up from MP1+2, and also appear to have a lot less jaggies than them too.

No one needs to worry about the lack of backtracking either >_<

It's about as enjoyable as bioshock for me, which is great :)
 
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I think there does need to be a system (gesture or button) to do a complete 180 turn, but the IGN review showing the advanced controls seemed excellent. I was quite happy with the speed of the controls on CoD3, so if this is better I'll be more than happy. I just need to sit down with Prime 1 & 2 and play them for more than the 2 hours each I've been able to give them prior to a PAL release ;)
 
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