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Is it safe to assume RadeonPro works for all cards?
I have 2x 5870 in my other PC, and I would love to try this.
All they have done is traded microstutter with input latency - in any situation where you can find out the average sustainable framerate before hand and then clip the framerate to that you will almost eliminate microstutter with any setup but potentially and as in the case here they've traded it for what will be a fairly large increase in average input latency. Going from a mildly spiky but fairly precise feel to a smoother but swimmy/rubber bandy feel.
You can do this with an nVidia card using nvidia inspector its generally not desireable.
Theres a lot of misunderstanding in that article - adaptive vsync isn't primarily there to reduce or eliminate microstutter - vsync on its own does that anyway in a lot of situations by forcing more regular frame output - its there to offset the effect when with vsync on you get massive steps up and down in the framerate and the knock on effect that has to input latency.
EDIT: Ignoring the RadeonPro bit its hard to tell which is actually better out of those 2 solutions - the AMD one has lower average frame latency but larger variation while the nVidia one will feel smoother its got a bit higher average frame latency - from a guess with adaptive vsync on is going to produce the best overall results but I'd rather some minor microstutter and more precise overall feel for most multiplayer games.
Listening to the noise on all of those cards reminded me of my most favourited Youtube video....
It's a terrible review. They didn't even talk about flip queue size or triple buffering. Flip queue size is the most important thing for microstutter on the Frostbite engine, set it to 1 with two cards, disable triple buffering and it's aces.
any data to display the difference?
Where can I download 1.1.1.0?