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Micro stutter when dipping under 60FPS

Which I couldn't in GW2, it's a difficult game to get a constant 60FPS as their is so much going on

If I turn Vsync off should I still limit the FPS to 59 just so it's smoother in general? So I'm not getting drops from like 180fps ?

Its better than nothing i guess.
 
With Vsync off even though I'm getting +80FPS the game just doesn't feel smooth, I turn it back on and the game feels much smoother but then their is the micro stutter when under 60FPS

With vsync on, if you can't hit 60 fps, the next step down (ie the next frame it can display anything at) is at 30 fps, so that's where your stutter comes from.
 
With vsync on, if you can't hit 60 fps, the next step down (ie the next frame it can display anything at) is at 30 fps, so that's where your stutter comes from.

Its Game implement independent to whether it will drop in divisions, if it dropped to 30 then he would not get the stuttering.

Have not played a game in while that drops to 30 if 60 is not held, they can display any frame rate below 60 with Vsync and thats where stuttering and juddering can appear as there are repeated frames being rendered.
 
Find your avg fps turn on Vsync and set a fps cap to the avg, you my notice judder now and then though.

The problem is on this particular game I do tend to always get 60FPS it's just when a lot of action goes on the screen

It is badly optimized though
 
The problem is on this particular game I do tend to always get 60FPS it's just when a lot of action goes on the screen

It is badly optimized though

You either drop some settings or get a Gsync/Async monitor if you have the GPU for it.
 
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