MMO control Q. Mouse / keyboard

It takes a fraction of a second to click turn, and if you really feel the desperate need to cast as you're turning then use a hotkey at the same time. As for clicking the wrong skill, rarely if ever happened to me.

Yeah, it takes a fraction of a second for your reactions to notice there's an AoE in front of you, a fraction of a second to turn, a fraction of a second to move your mouse from wherever it is on the screen to over your skill bars and a fraction of a second to find the right skill and click it.

Meanwhile it took someone that uses keybinds a fraction of a second to react and a fraction of a second to turn, in which time their finger moved over the blink key ready to be pressed instantly when facing the right direction.

If you're playing competitive PvP those fractions of a second add up, it only takes a fraction of a second for a rogue to get into shadowstep range (as per my example above), having to move your mouse cursor to the right place could be the fraction of a second that lets them get in range.

Again, I'm not saying "lololol clickers suck!", I'm saying that, undeniably, it takes you longer to do the same things as someone that uses keybinds. Even if it's only fractions of a second here and there, you're at a disadvantage to someone that doesn't click. That's without going into where you're looking or misclicks.

If I wanted to blink into a large group of enemies and then frost nova, the nova would be pretty much instant. If you wanted to, you'd have to move your cursor between the skills. It would take you longer, i.e. you're handicapped compared to what you could do if you had bound your skills.
 
So I tried using the mouse for movement last night and tbh I thought it really hindered me. You can't strathe with a mouse. Once my camera is where I want it I like to use forward, backwards and strathe for moving, that way I'm always facing the action.

But, I really do think keybinding everything would be a huge advatage, not having to take your eyes off the action would be so good, and also proabably make it a better game as your actually watching the battle, instead of icons.

Hmm, decisions decisions.

Keybind A and D to strafe left/right instead of turn left right. Then when you want to turn hold the right mouse button and use the mouse.
 
Keybind A and D to strafe left/right instead of turn left right. Then when you want to turn hold the right mouse button and use the mouse.

This for movement defo.

Personally, I'm a mixture of both clicking and binded keys. You learn which skills you need fast and just bind those ones. That way you don't have a million and 1 binds to remember (yes I have a bad memory). Things like buffs really don't need to be insta-clicked imo.
 
Nostromo & Rat5 have made my keyboard more or less redundant.

I am making missions for & playing Arma 2. The control system put in by the devs is not the best, however I have everything I need on the Nos & Rat, without really touching the keyboard.

Fast, easy & comfortable gameplay..

I have had the setup for a year or so now, and it’s the best I have had in 35yrs of gaming, well upto now anyway..

.
 
always been a clicker here too, tried a nostromo and just couldn't get on with it.
switched to a Naga and the side buttons along withmodifiers has me pretty much covered.

took a while to get used to but really am glad I went with it
 
Yeah, it takes a fraction of a second for your reactions to notice there's an AoE in front of you, a fraction of a second to turn, a fraction of a second to move your mouse from wherever it is on the screen to over your skill bars and a fraction of a second to find the right skill and click it.

lol seriously? Hover your mouse over your start bar, then move it to the center of your screen, click, and move it back to your start bar. It probably takes two tenths of a second. If you incorporate the use of a hotkey whilst doing that, then you needn't move it back to the start bar so quickly, and it takes more like one tenth of a second instead. From my experience it never disadvantaged me as I was never in a position where I couldn't do what I needed to quick enough. And I'll say again, you don't need to look where you're clicking. It's exactly he same as not needing to look where the correct keys are, or playing a twitch shooter and knowing the exact movement range of the cursor.
 
Yeah, it took me a while using the thumbstick on my G13 to get used to it. I still prefer it though. There's always the option to bind your WASD keys to your Nostromo in the same shape though, I just feel that that takes up more keys than you need though and prevents your fingers from being on skills that they could be on.

Edit: Just an example (I haven't played WoW in a while so sorry if any of the specifics are out, but you should get the idea). You're playing a mage in arena on WoW, you have a rogue chasing you, you're both on low hp. Your blink comes off CD just as you see an enemy mage's ring of frost appear right in front of you. If you keep moving forwards, you'll get frozen and keyboard turning won't turn you sharply enough to avoid the RoF. If you turn sharply to the side and keep running, the rogue will gain space on you. The best way would be to turn sharply and blink, but without keybindings, you have to turn, then move your mouse, find the skill and click it. That takes a lot longer than simply moving the mouse to turn and pressing a key and that's not even countering in reaction times.

That's what I've currently got - WASD mapped to the four keys on the Nos that are marked with arrows. Most weekends, I get to play for several hours straight while the missus is out riding her horse and I find the Nos a lot more comfortable over extended playing sessions - I occasionally got cramp in my hand using the keyboard.

Understand your example - unlike the OP, WoW is my MMO of choice ... and my main is a rogue funnily enough.

This for movement defo.

Personally, I'm a mixture of both clicking and binded keys. You learn which skills you need fast and just bind those ones. That way you don't have a million and 1 binds to remember (yes I have a bad memory). Things like buffs really don't need to be insta-clicked imo.

Yep, this is where I currently am - offensive spells on the Naga buttons, movement keys on the Nos (turning with the mouse though) and a selection of "Oh ****" abilities (in the case of my rogue, Stealth and Recuperate being examples) mapped around those movement keys. Less vital stuff I'm happy to click when needed.

The Nostromo is just the icing on the cake really - the core of my game is my Naga. Personally speaking, that one device is solely responsible for stopping me being a keyboard turner - took a couple of weeks to get used to, but I have to say it's the best £60-odd I ever spent. I realise it won't be to everybody's taste, particularly the '7eet' kids in the thread, but it works for me.
 
lol seriously? Hover your mouse over your start bar, then move it to the center of your screen, click, and move it back to your start bar. It probably takes two tenths of a second. If you incorporate the use of a hotkey whilst doing that, then you needn't move it back to the start bar so quickly, and it takes more like one tenth of a second instead. From my experience it never disadvantaged me as I was never in a position where I couldn't do what I needed to quick enough. And I'll say again, you don't need to look where you're clicking. It's exactly he same as not needing to look where the correct keys are, or playing a twitch shooter and knowing the exact movement range of the cursor.

As per your start bar example, it takes double the time for a clicker than it would for someone with keybinds. If there were advantages to clicking, I could understand, but there are none.

I don't understand why you're trying to argue what I'm saying, you just clearly said that it would take someone clicking longer to do the same action than someone with key bindings. It might not be a long time, but depending on the actions, it might be longer or that split second might be the split second your enemy needs. There's no reason to give yourself that handicap of the extra split seconds.

Plus if you can find and click a skill with 100% accuracy without looking in under a tenth of a second every time, you really are exceptional. Still disadvantaged by that 10th of a second, but your average player would take maybe half a second.
 
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