I have to say it does annoy me no end that sandbox type skill based mmo's seem to have become inextricably linked with full open PvP.
It's the main reason pre-nge SWG was my favourite game ever, you could do pretty much anything you wanted without worrying about some twit with more time than manners on his hands smacking you and nicking your stuff![]()
Well it does kind of need full open pvp in order to be truly sandbox, after all a sandbox game is defined as :-
The term sandbox refers more to the mechanics of a game and how, as in a physical sandbox, the user is entertained by his ability to play creatively, boundless of artificial structural constraints, and with there being no right way of playing the game.
If a player cannot attack another player because a game mechanic simply prohibits him from doing so then that would constitute an "artificial structural constraint" and thereby negate it from that definition of sandbox.
Perhaps we need to define them differently and have two distinct terms, say Sandbox MMO and Open World MMO. So that something like Ultima Online would be a Sandbox MMO and something like SWG would have been an Open World MMO.