But it isn't that simple. Using the same example I used before, an enhanced UI does give you an online advantage. It can simplify giving orders and grant quicker access to game functionality. But in many games this is perfectly allowable online. The argument is that anyone can download it so it's an even playing field. In the same way that someone with a dirty old P/S 2 mouse has a disadvantage against someone with a state of the art mouse with extra buttons. Technically all players have "access" to these advantages, yet it will always be unbalanced because people won't all have the same hardware. And just the same, people won't always have the same mods.
The problem is that without clear guidance on what Valve decides is a "cheat" and not a "mod", then people can lose a lot of money on their investments without intentionally cheating. This is made infinitely worse if that particular game uses a popular engine.
And as I was trying to say before, you might fancy improving your game experience by using a mod offline. Then you go online and "bam!", half your steam games are blocked.
Seems like a potential flaw to me...
The problem is that without clear guidance on what Valve decides is a "cheat" and not a "mod", then people can lose a lot of money on their investments without intentionally cheating. This is made infinitely worse if that particular game uses a popular engine.
And as I was trying to say before, you might fancy improving your game experience by using a mod offline. Then you go online and "bam!", half your steam games are blocked.
Seems like a potential flaw to me...