My post-build Qs!

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8 Jan 2006
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340
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Leicestershire
Right, so it's all finished, jd, dank dank doo, etc.

There's always questions though, and I have a few if that's alright!

Brief spec:

X2 4400
ASUS A8N32 Deluxe
Lian Li PC-7 (2x12cm)
Corsair XMS 3500LL
2 x 7800GTX (SLI)
Tagan TG580U15
Stock cooling and clocking
ViewSonic VX922

Temperatures:

Currently idle CPU and MB temps are 40 degrees and around 46 for both while playing HL: Lost Coast on maximum settings. GPUs are at about 55 degrees full load. Sound okay?

SLI:

The load balancing bar you can enable only ever seems to show the one vertical bar down the left of the screen - never the horizontal one. Guild Wars, AOE3 and HL2 are the games I've tried - plus 3Dmark06 - always just one bar. ?? I use the correct profiles for each game too.

Memory:

I know the A8N Premium BIOS needed to be tweaked in order to use the 3500LL at its rated speeds, etc but does the same apply to my A8N32?

Image tearing:

Is the general consensus these days to just live with it? I know in the past there have been tweaks to combat it in some games, but short of taking a 50% performance hit with vsync, is there any cure?

Also if anyone with a similar setup can offer me some tips on things I might run into down the line, it'd be great!
 
Temperatures are fine for both the CPU and graphics cards.

As to the rest I'm not too sure but I'd have thought that running VSync wouldn't affect such a powerful system too badly?
 
It seems to chop my HL2 framerate in half with VS on @ 12x10, 4xAA 8xAF and full details , I'm not sure but I think it's 30-40fps with VS on. What's a good tool for displaying framerate etc in games? Guild Wars is about the only game that's silky smooth with VS on. Seems bizarre for such a high-end system.
 
From memory VSynch should only give you a hard cap on Framrates ( at least I'm sure that's how it used to work ) so if your framerate is below Vsynch shouldn't matter.

AFAIK there is only one bar in the load balancing graphic, at least that's all I get on my SLI system.

The frame capture program.. *scratches head trying to remember it's name* has a frame rate overlay option built in which works well.
 
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Cheers.

Going back to tearing and SLI - I just experimented by turning off SLI completely, then I ran HL2 with the same detail, seemed similar in performance - maybe a stutter every so often, and tearing was there still. But then I turned vsync on - it was completely smooth, instead of jerky as with SLI. What's going on here?
 
HL probably doesn't work well with SLI...

Some games work well with it, some work poorly, some plain don't work.
 
I just tried Guild Wars - same story - works much better with SLI turned off. Not impressed with SLI so far...unless there a problem with one of the cards or the PCEe.
 
JoyPadJedi said:
I just tried Guild Wars - same story - works much better with SLI turned off. Not impressed with SLI so far...unless there a problem with one of the cards or the PCEe.

Have to say whilst doing SLI on Project Red Alert was interesting I wasn't that impressed either. Defaintly sticking to single card myself ( although may consider Crossfire if the opertunity arose as it has a better technical implementation).
 
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