Great game, freeflow combat is great but it does have its flaws, mostly down to camera angle, especially when it forces the angle. Wondering if they're gonna change it much or just add more to it. a lot of things showed Batman taking down 2 enemies at once (like slamming there heads together) and another he jumped while holding/punching 1 and kicking another.
Its not Counter thats the problem, its Combat Takedown. Seriously half the time i try to use that skill he just ignores the 'Shift' and takes out his frigging Batarang and gets punched in the face. I just hate the way pressing counter at the wrong moments means you take out the Batarang and get smacked for it instead of a small animation.
The 1 thing thats annoying though is when they keep shifting the flow of time. Like you go into slow-mo for a punch as another enemy is swinging at you then it suddenly goes back to normal speed and you get punched in the head because you missed the counter...