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New DLSS 3 - Only Software Locked?

After watching Hubs vid, now we know another reason for the 90 releasing first.

Needs a serious amount of horsepower to get those fps which the 90 clearly has plenty, enabling the 12Gb to pull ahead of a 3090ti bearing in mind the 4080's IQ resembles gaming on the drink!:p

Although Hub gave 6 min pro and 6 mins negative(sorry, but some of us had to watch the negatives:p) the pros we all get, but some of Tim's negatives from his summary:



Current buy in price for DLSS 3 isn't worth it.

DLSS 3 is of lower quality than DLSS 2 performance.

Nvidia need to reduce visual artefacts at lower framreates if they want DLSS 3 to work.

You need 120+fps before turning on FG for it to play smooth.

You can make a laggy game 'look' better but the lags going nowhere.

DLSS 3 artefacts considerably more than the excellent but still artefacting DLSS 2.

DLSS 3 is not looking a good proposition for lower tiered 4 series.

Not the disaster of DLSS 1 but not as good and beneficial as the excellent DLSS 2.


At this point in time I'm applauding Big Nv who are taking the absolute **** out of us by using software to fake validation of the performance slides-genius:p
 
TBF with regards to gsync hardware module, iirc, their gpus at the time didn't have the hardware capable to use adaptive sync aka gsync compatible. That and the hardware module was ahead of the game for a long time in terms of quality, freesync when it first launched had poor quality control, either low ranges or/and flickering with certain fps ranges, the gsync module also provided variable overdrive, which was a pretty big pro over freesync.

There were no adaptive sync monitors at the time (well not consumer lines). Feature wise the G-Sync module is still some way ahead of the adaptive sync hardware used in monitors.

I don't believe there is a single consumer desktop monitor before FreeSync compatible ones came out where you could change the refresh on the fly from the GPU end without the scaler having to retrain with a momentary black screen.
 
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So essentially DLSS 3 is Dog water.

In other news... A 3060 Ti or 3070 will give you excellent perf on 1440P 120hz.
 
I think DLSS 2 in performance looks cack, it's quality or go home.

Nah it depends on the game, I've played games that look jank on anything under quality and games where performance mode looks great

What I have found though is that dlss likes 16:9 screens, dlss looks crap even on quality mode if you use it on a 21:9 or 32:9 screen
 
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Nah it depends on the game, I've played games that look jank on anything under quality and games where performance mode looks great

What I have found though is that dlss likes 16:9 screens, dlss looks crap even on quality mode if you use it on a 21:9 or 32:9 screen
Watch dogs legion looked horrendous
 
Nah it depends on the game, I've played games that look jank on anything under quality and games where performance mode looks great

What I have found though is that dlss likes 16:9 screens, dlss looks crap even on quality mode if you use it on a 21:9 or 32:9 screen

Same experience here too, cyberpunk 2077 performance mode looks very good, I did upload some imgsli comparisons of native and performance and there was very little to no difference.

Can't say I have noticed any issues with 21.9 res. though, 4k 16.9 does look a bit sharper/clearer but I imagine that is simply down to it being a higher res. than 3440x1440
 
People reporting it's buggy, they get frame stuttering and lag spikes on older cards

Nvidia already said all RTX cards can do frame generation, it's just it doesn't run well on older cards and now you can see they were right
It is buggy even on a 4090 :cry: and does not not run well or work well.. So no reason to lock it out. :rolleyes:
 
DLSS modes are really tied to output res, need to say what screen res and size you're talking about when saying performance looks good or bad

4k
performance: 1920x1080
balance: 2227x1253
quality: 2560x1440

1440p
performance: 1280x720
balance: 1485x835
quality: 1707x960

1280x720 just doesn't have enough res to upscale in a clean way

4k performance has more base pixels than 1440p quality
 
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Nah it depends on the game, I've played games that look jank on anything under quality and games where performance mode looks great

What I have found though is that dlss likes 16:9 screens, dlss looks crap even on quality mode if you use it on a 21:9 or 32:9 screen
It's the resolution and not the aspect ratio. Ultrawides run at 1440p which is prehistoric. DLSS really shines at 4K.
 
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Ultrawides run at 1440p which is prehistoric.

laugh-cant-hold-it-in.gif
 
I think it is an interesting tech but I am certainly not sold on it and initial YT reports do not make me feel any better about it. However it also feels like there is correlation on here between how bad it looks and how much one dislikes nvidia ;)
 
This is a good input lag sim:


On my 175hz screen, for me the no no point is anything above 45ms. I can tell the difference between 0/15 and 45ms but it wouldn't bother me if it meant going from 70 fps to 100+ or/and allowing far higher visual settings especially if I am using a controller.

I think it is an interesting tech but I am certainly not sold on it and initial YT reports do not make me feel any better about it. However it also feels like there is correlation on here between how bad it looks and how much one dislikes nvidia
;)

Generally anyone who keeps referring to this image to come to the conclusion of "FG sucks!!!!" says it all about their stance on nvidia :p

Fn6bt6Y.png
 
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