I replaced my 460 sli with the msi 660 oc and it blows them out of the water...I am playing every game I own with out any problems and also running 3d most of the time and it looks great. For the price it cant be beat in my opinion....670 would be better of course but that is more money...I am pleased I went for this card, it is excellent.
in answer to arc@css This card outperforms 460 sli easily. It is not slower and for a single card solution it is a great choice
I found this from another forum...interesting reading.
Quote
Powered by Unigine Engine
Heaven Benchmark v3.0 Basic
Settings
Render: direct3d11 Mode: 1920x1080 8xAA fullscreen
Shaders: high Textures: high
Filter: trilinear
Anisotropy: 16x Occlusion: enabled
Refraction: enabled Volumetric: enabled
Tessellation: extreme
2x Gigabyte GTX 460 1GB OC SLi
FPS: 32.4
Scores: 817
vs
MSI GTX 660 TwinForzr III OC 2GB
FPS: 33.4
Scores: 841
2x GTX 460 1GB 3Dmark11 Performance - 5954 vs 1x GTX 660 3GB 3Dmark11 Performance - 6241
2x GTX 460 1GB 3Dmark03 Performance - 85327 vs 1x GTX 660 2GB 3Dmark03 Performance - 71443
The 2x GTX 460 outclass the single GTX 660 in 3Dmark03, but in all the other benchmark the GTX 660 just wins by a margin.
This is really what I hoped for. Still the same performance overall, but the noise has been heavily reduced. The GTX 660 idles at 30*c and max out at 60*c.
Found one of my benchmarks for this card even better...must be new drivers
Heaven Benchmark v3.0 Basic
FPS:
40.7
Scores:
1026
Min FPS:
11.0
Max FPS:
123.5
Hardware
Binary:
Windows 32bit Visual C++ 1600 Release Mar 7 2012
Operating system:
Windows 7 (build 7601, Service Pack 1) 64bit
CPU model:
Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
CPU flags:
3317MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT
GPU model:
NVIDIA GeForce GTX 660 9.18.13.697 2048Mb
Settings
Render:
direct3d11
Mode:
1920x1080 fullscreen
Shaders:
high
Textures:
high
Filter:
trilinear
Anisotropy:
16x
Occlusion:
enabled
Refraction:
enabled
Volumetric:
enabled
Tessellation:
extreme