You'd have a point if there weren't numerous security issues, each one bringing a regression in performance when they're fixed.
It's like when nVidia were equipping their cards with weak amounts of VRAM with poor memory bandwidth.
They knew exactly what the implications would be, even medium term. I'm not even saying it's wrong that Intel cut corners, because these security vulnerabilities seem to only be a problem with enterprise, and pose minimal risk to people using their PCs to play games. Cutting corners in a certain context to maximise performance in a certain region isn't necessarily a bad thing to do, I just simply don't believe they didn't have any understanding of the consequences given the amount of vulnerabilities that have been discovered.