New Xbox to have a 6670?

Unfortunately not, because that number will be based on the raw data rate, the best case scenario, not the visual quality we'll be able to expect.

But what are you wanting with regards to visual quality? Have you seen mass effect 3? Or bioshock infinite? both on 360. Running on the current gpu with memory limitations. Next machine doesn't need to be a power house to impress.
 
But what are you wanting with regards to visual quality? Have you seen mass effect 3? Or bioshock infinite? both on 360. Running on the current gpu with memory limitations. Next machine doesn't need to be a power house to impress.

That's quite easy, this is what Epic wants from the next generation as well and I agree with them.


I don't find ME3 or Bioshock Infinite visually impressive at all. Not saying they look bad, but they certainly don't have a wow factor.
 
UNfortunately this thread is full of people posting from the perspective of a PC gaming rig rather than having any understanding of how dedicated devices work.

I'll spell it out

If the next console has an equivalent GPU to a 6670 in it, the games will look a lot nicer than a PC running a 6670 and it will also be much more capable.

I could try dumb it down more i suppose...

hmm...

this tbh
 
I don't find ME3 or Bioshock Infinite visually impressive at all. Not saying they look bad, but they certainly don't have a wow factor.

If you honestly think that then you are never going to be impressed and are being completely unrealistic with your expectations.

Game development costs are already very high, attempting to make a game with the kind of graphics seen in that tech demo are just not remotely feasible at this time for so many reasons, least of which being the price of the rig you'd need to run it.
 
If you honestly think that then you are never going to be impressed and are being completely unrealistic with your expectations.

Game development costs are already very high, attempting to make a game with the kind of graphics seen in that tech demo are just not remotely feasible at this time for so many reasons, least of which being the price of the rig you'd need to run it.

Seriously, that's your argument? Considering Crysis still stomps over all games like ME3 and it's over 3 years old? I'm still impressed with Crysis, especially with the mods available that up the visual fidelity without sacrificing performance.

With your attitude, we wouldn't have had a X1900 XT variant in the 360 at all, they would have stuck with the X800 instead. Game development costs are relative and no where near as simple as you claim it to be.

The Samaritan Demo it's the visual representation of Epic's opinion, I happen to agree. The demo was running in real time on 3x GTX 580s in SLI. A dedicated box programmed to the metal wouldn't need nearly that much raw processing power to achieve the same visuals.
 
The Samaritan Demo it's the visual representation of Epic's opinion, I happen to agree. The demo was running in real time on 3x GTX 580s in SLI. A dedicated box programmed to the metal wouldn't need nearly that much raw processing power to achieve the same visuals.

Agreed... but I dont believe that epic demo would be achieveable with a single GPU on console. But Considering its very much taking place in limited space, something similar could be done. Heavy rain on PS3, It looks great during the cinematics, And the GPU in the PS3 lags behind the one in the current Xbox 360.

I'm not sure what GPU the new Xbox will have, But we most definitely dont know what developers can do when they are streamlining their coding for specific hardware.

The problem with that Samaritan demo is the fact its a chore even for PC hardware, hense the Tri setup!

Expecting something like that from next gen consoles is very unrealistic. (Not that i wouldnt love it!!) But its just not going to happen. Have a read up of the PDF here, at whats going on

http://www.nvidia.com/content/PDF/GDC2011/GDC2011EpicNVIDIAComposite.pdf

Also, Not that its relevent to the thread. Crysis in my opinion was a very nice looking game, with great mechanics in the suit. But it was stale with regards to the storyline. I got bored of playing once I got passed the initial prettyness and physics play.
 
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Average user review 7.8/10 perhaps slightly high but then pretty graphics always skew things slightly.

Wow, way to skew statistics to your personal preference on a whim. Never mind the critic score for a PC only game that didn't have the marketing budget to "convince" reviewers that it was a decent game.

Have you actually played Crysis? Have you played it through on Delta difficulty? Or do you just dislike sandbox games? All this and you actually think the Mass Effect games have rich gameplay yet you think Crysis does not (forget about the story, we're talking gameplay).

You are aware that Crysis only cost $22 million to make, right? Compared to GTA IV at $100 million, or Call of Duty Modern Warfare 2 at $40-50 million (plus a marketing budget of around $200 million). Good looking games simply do not cost more, as it happens.

So in summary, Crysis has been critically acclaimed not just for graphics but also gameplay and cost just $22 million to produce. I don't see why you're so against it anyway, the idea that "graphics before gameplay" has been floating around since the N64 days yet you still find games that you enjoy, so what's your thought process? It's completely illogical - the market dictates the quality of games more than the hardware in that regard.
 
it'll be fine whatever they put in it, going by pc specs when i had a x800Pro then going to what i have now in my laptop which is a 6700M the difference is massive. Something like this for the xbox with a dedicated gpu will be even better. Also they require less cooling and they probably don't want a repeat of the Dreaded RRod again.
 
Wow, way to skew statistics to your personal preference on a whim. Never mind the critic score for a PC only game that didn't have the marketing budget to "convince" reviewers that it was a decent game.

Have you actually played Crysis? Have you played it through on Delta difficulty? Or do you just dislike sandbox games? All this and you actually think the Mass Effect games have rich gameplay yet you think Crysis does not (forget about the story, we're talking gameplay).

Wait, wait. Yes I generally ignore "professional" reviews in the favour of user opinion, I'm not alone in that regard.

Didn't have the marketing budget? It was an EA game! It had been hailed as the saviour of PC gaming for years prior to release, it was hardly underground.

Yes I own it and have completed it, I don't see what difficulty level has to do with it :confused:

The problem I have with it is the story was pretty poor, the characters terrible, the pacing poor (as with Far Cry the game takes a distinct down turn in the last third) The pro's were obviously the stunning visuals, some fairly interesting A.I. and one of the most 'alien' alien levels I've seen in gaming (most people seem to think otherwise but I loved that level)

You say "forget about the story" but in a single player first person shooter the story is a massive part of the gameplay.

Not sure where I said Mass Effect games have a rich gameplay, mind quoting where I said that?
 
Agreed... but I dont believe that epic demo would be achieveable with a single GPU on console. But Considering its very much taking place in limited space, something similar could be done. Heavy rain on PS3, It looks great during the cinematics, And the GPU in the PS3 lags behind the one in the current Xbox 360.

I'm not sure what GPU the new Xbox will have, But we most definitely dont know what developers can do when they are streamlining their coding for specific hardware.

The problem with that Samaritan demo is the fact its a chore even for PC hardware, hense the Tri setup!

Expecting something like that from next gen consoles is very unrealistic. (Not that i wouldnt love it!!) But its just not going to happen. Have a read up of the PDF here, at whats going on

http://www.nvidia.com/content/PDF/GDC2011/GDC2011EpicNVIDIAComposite.pdf

Also, Not that its relevent to the thread. Crysis in my opinion was a very nice looking game, with great mechanics in the suit. But it was stale with regards to the storyline. I got bored of playing once I got passed the initial prettyness and physics play.

I'm not saying we should expect it, but we should be aiming towards it, and it probably would be possible if you shoved a specially made 7970 GPU in it, which is essentially what they did with the X1900 XT with the 360, that GPU was not cheap.

For a laugh, I did a calculation based on the previous leap the 360 had and put it into terms with what a similar jump with the 6670 would end up with.

Peak theoretical performance:
X800 XT - 182 GigaFLOPS
Xenos GPU - 240 GigaFLOPS

Increase in power - 31.9%. So this means the equivalent for the next Xbox would be:
6670 - 768 GigaFLOPS
6750 - 1013 GigaFLOPS

Still disappointing IMO.
 
Wait, wait. Yes I generally ignore "professional" reviews in the favour of user opinion, I'm not alone in that regard.

Didn't have the marketing budget? It was an EA game! It had been hailed as the saviour of PC gaming for years prior to release, it was hardly underground.

Yes I own it and have completed it, I don't see what difficulty level has to do with it :confused:

The problem I have with it is the story was pretty poor, the characters terrible, the pacing poor (as with Far Cry the game takes a distinct down turn in the last third) The pro's were obviously the stunning visuals, some fairly interesting A.I. and one of the most 'alien' alien levels I've seen in gaming (most people seem to think otherwise but I loved that level)

You say "forget about the story" but in a single player first person shooter the story is a massive part of the gameplay.

Not sure where I said Mass Effect games have a rich gameplay, mind quoting where I said that?

It's what you insinuated. Sorry, but story does not equal gameplay, they are completely separate. What you do with a controller/KB+M to command an avatar in a virtual environment has no link to the story. For example: with a bad story, you can still have excellent conversation mechanics with NPCs. That is gameplay.
 
For example: with a bad story, you can still have excellent conversation mechanics with NPCs. That is gameplay.

No that's game mechanics.

From wikipedia:

Gameplay is the specific way in which players interact with a game,[1][2] and in particular with video games.[3][4] Gameplay is the pattern defined through the game rules,[2][5] connection between player and the game,[6] challenges[7] and overcoming them,[8] plot[9] and player's connection with it.
 
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