Soldato
- Joined
- 28 Mar 2005
- Posts
- 11,255
- Location
- Newbury
snip
Don't get me wrong, I agree with most your points. The sooner we can move on and completely drop all use of DX9 the better.

However, it's clearly not happening. Despite any modern game requiring the grunt of a modern DX10+ card, DX9 is still being supported in games now, I can only see that trend continuing, regardless of how small the remaining number of people using DX9 is, or how simple it would be for them to upgrade.
You've summed up the point I'm trying to get across pretty well in this sentence:
There are only a handful of titles that are Dx10/11 only and will be a few more in the coming year.
There's no reason for developers to drop DX9 when they're already using engines that support it, when the next iteration of big engines comes round. I'm sure that developers will be ditching DX9, but not until then.

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