Soldato
That article is a load of nonsense. Imagine a 12-hour limit on a racing game!
I agree that some of the story-driven FPS does get a little boring after 12 hours, or a similar length of time. However, I prefer city-building games and historically racing and train sims, and those don't need a time limit.
I agree that some of the story-driven FPS does get a little boring after 12 hours, or a similar length of time. However, I prefer city-building games and historically racing and train sims, and those don't need a time limit.