me227 said:Because it would be crap if you wanted to fly the ship and it turns out you need about 9 more people that will stay the full length of the mission, want to do the same mission and also not just be playing around and annoying people.
AcidHell2 said:I was wondering now these games have taken off, why dont you have any games with huge warships/spaceships which litteraly need 10-20 people to fly/use them...
captin/helm/navigation/engineering /weapons ect ect...
Sums it up reallykola said:would be kinda of boring and every 1 would what to be on weapons![]()
I can see it now![]()
Captin - Lets kill this noob, fire , fire. why are we not fireing
weapons - I'm afk reading the wow boards.
Captin - crap well lets get the hell out of here, he's shooting back
helm- Which button again for autopilot , sorry just brought the game today
Captin- For god sake, engineering i need power to shields
Engineering - Yeah im on it , crap ive lost my manual any 1 can email me a copy
Captin- Omg you all suck I quit, no u cant have my stuff![]()
Sleepery said:Star Trek Online is going to be exactly like this, apparently.
Sleepery said:Star Trek Online is going to be exactly like this, apparently.
Not necessarily... take a look at EVE for example. The amount of coordination and cooperation present in fleet battles in EVE (well, most of them...), and just alliance warfare and politics generally is fairly impressive by MMO standards.kdd said:Sadly cooperation has not proven to be a defining characteristic of the online gaming experience, people randomly running around and doing their own thing pointlessly has.
NickK said:Ships piloted by 99% picards, 1% rika looking around the ship to look down the pixelated cleavage of the betazoid..
I think there will be some true trekkie clans but the gaming majority will be the above.
That wouldn't work. If it was realistic, then there would be no quests, no super-natural stuff, it would basically just be medieval history in a game, a la Total War, but where you're playing the soldier, and no one would find that fun.Zip said:Im still waiting for an MMORPG Thats set in the medievil era and doesnt have bloody magic and spells and other BS in it
In other words, A realistic one
I would find it funInquisitor said:That wouldn't work. If it was realistic, then there would be no quests, no super-natural stuff, it would basically just be medieval history in a game, a la Total War, but where you're playing the soldier, and no one would find that fun.
Inquisitor said:Not necessarily... take a look at EVE for example. The amount of coordination and cooperation present in fleet battles in EVE (well, most of them...), and just alliance warfare and politics generally is fairly impressive by MMO standards.
I play both BF2 and CSS, but they aren't MMOskdd said:Well i was speaking in general, there's always exceptions though eve is noted for having a community more mature in every sense than most. Play a bit of bf2 or css and i'm sure you'll be acquainted with what i mean!
Inquisitor said:cooperation and coordination aren't that common.
Most likely not to the level that you'd need in order to actually have decent battles in large, multi-player cap ships though. Again, EVE might be the exception hereAcidHell2 said:I think theres plenty of both in all the MMORG I've played.