Nvidia 3d vision

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Hi all,

I was loking round the OC site and found the Nvidia 3d vision glasses.
http://www.overclockers.co.uk/mfrList.php?mfrid=451

So my question to all you Nvidia users (dont mean to exclude ATI but...) is

Has anyone bought them?

Has anyone tried them?

Is it the future of gaming or just a gimmick?

I have no plans to purchase them, I just want to know if any body has/or going to and if they are worth the investment.

Thanks Jason
 
Well i'm interested in it, and i can certainly imagine it growing in the future but i doubt i will ever be able to use it. Having bad eyesight means that i have to wear glasses some of the time, and wearing glasses on top of glasses doesn't work very well. Also, since one eye is better than the other it wouldn't work anyway, since 3D vision depends entirely on sending a separate image into each eye.
 
Well i'm interested in it, and i can certainly imagine it growing in the future but i doubt i will ever be able to use it. Having bad eyesight means that i have to wear glasses some of the time, and wearing glasses on top of glasses doesn't work very well. Also, since one eye is better than the other it wouldn't work anyway, since 3D vision depends entirely on sending a separate image into each eye.

contacts? different prescriptions? ;)
 
I couldn't wear contacts, they feel wierd. Besides, i rub my eyes too much because i never get any sleep :p

Although wearing glasses or contacts the problem remains, i'm long sighted. More so in one eye than the other. So in one eye my peripheral vision is limited a lot more than the other one. That would mean that i was getting an image in one eye, and less of an image in another.
 
I investigated these a few weeks ago as I was interested in using them with FSX.

I seem to recall that a 200 Hz monitor is recommended for them, which bumps the price up for a working system.
 
Well i'm interested in it, and i can certainly imagine it growing in the future but i doubt i will ever be able to use it. Having bad eyesight means that i have to wear glasses some of the time, and wearing glasses on top of glasses doesn't work very well. Also, since one eye is better than the other it wouldn't work anyway, since 3D vision depends entirely on sending a separate image into each eye.

I have to wear glasses all the while and I can use my friends Nvidia 3D Vision setup just fine.

Oh and it looks bloody amazing especially L4D
 
I investigated these a few weeks ago as I was interested in using them with FSX.

I seem to recall that a 200 Hz monitor is recommended for them, which bumps the price up for a working system.

You need the Samsung 120hz monitor to get the best results and also the game must support it such as Burnout Paradise.
Tried these a few months back at the NEC,didnt notice a difference due to my bad eyes.
 
Ordered, should be arriving tomorrow so I'll let you know how it goes :)

don't think it's a gimmick at all - there's going to be a big push for 3d in cinemas and then tv over the next couple of years. It'll be mainstream before you know it.
 
Ordered, should be arriving tomorrow so I'll let you know how it goes :)

don't think it's a gimmick at all - there's going to be a big push for 3d in cinemas and then tv over the next couple of years. It'll be mainstream before you know it.

Banano,
Thats not fair, You cant say your getting them tomorrow and leave me hanging.

What monitor do you have?

What games do you play?

@LordSplodge,

L4D makes me jump now, I think I might have an accident if they come at me in 3D.

How does the cross hair work?

Does it float in 3D?
 
Banano, I would be really interested in your experience with this. Do you use FSX ?
Did you buy a 120 hz monitor ?

Please keep us informed.

cheers

Martin
 
@Lordsplodge,

L4D makes me jump now, I think I might have an accident if they come at me in 3D.

How does the cross hair work?

Does it float in 3D?

It sits on the plane of the monitor. So it technically is where it is now. I dare anybody not to watch the smoke coming out of the screen and not go WOW!
 
I don't play FSX, I do fly in ww2ol and arma2 but I don't think either of those are supported - yet. I currently have have a dell 3008wfp so I'll have to get used to slumming it on 22" for a while until some bigger 3d capable screens come out.

I bought the bundle with samsung monitor btw.
 
1st impressions from l4d and tf2:

Overall it works pretty well with some minor niggles and one major one.

Gave myself 10 minutes or so do get used to the '3dness' of it then dialled up the depth which improved things massively. Cool things where you really get a sense of depth are blood/saliva spatters on the 'screen' and when a horde rushes into your face. Blood spurts are also really nice.

Minor issues are the nametags looking strange (because they are 2d not 3d) because they constantly look closer/further away than the player they are floating above. The crosshair also pops in front and 'behind' things for the same reason.

Also some ghosting issues with some scenery and white/mostly white textures. (The white textures issue seems to be common across all titles)

The MAJOR problem is that the 3d depth perception really doesn't lend itself to frenetic action like l4d and TF2. It's a bit like those magic eye pictures - you have to focus a little (though obviously not nearly to the same degree) to get the 3d effect. When your eyes are scanning all over the place for targets the effect diminishes severely until you focus back on a single object again.
This is most pronounced in TF2 when you have HUD messages popping up all the time in addition to the all the action on screen. Oddly enough, it was the 2D elements in TF2 that gave the most pronounced 3D effect - menus and steam windows look like stickers stuck on the inside of a window - weird. The most impressive bits 3D-wise in TF2 were actually the still images ('you were killed by' screens) Because they're still you get a chance to focus for a second and the depth perception is really good. On a few really close up ones it really looked like they were popping right out of the screen :)

So I don't think they work amazingly well for frenetic action games (unless someone writes one with 3d support from the ground up) but would really suit RPG and sim type games where you have plenty of time to look around and focus on what you're looking at. Fallout 3 is supposed to be awesome (mmmm VATS :) ) but I'm having issues with steam recognising my game cache and saves in win7 so I haven't tried it yet.

So for the guys asking about FSX, I'd say you'd probably really like it.


Given that all these games haven't been written with 3d in mind and have been 'retro-fitted' by way of drivers I think it works astonishingly well. Once people start building games from the ground up with 3d in mind we're going to see some really cool ****.



Setup was not the easiest, but got it up and running within an hour.

The glasses are perfectly comfortable and fit over my normal glasses fine.

I don't think I'll be able to live with a 22" monitor. Coming down from a 30" all I can notice is how small it is, all the time. There should be more 3D screens coming onto the market very soon though. Anyone want to buy a 30" 60hz dinosaur? :)

Any questions please do ask.
 
Thanks for the review. I think I will have a play with the 3d red/cyan
glasses and the nvidia drivers before committing myself.
 
I havent tired them - but the general vibe online is that these could actually be the next generation in gaming.

Reading most reviews it seems like they really aren't a gimmick.
 
My 3d glasses arrived today, I should be working but I am messing about :)

These are the Pie-key red and cyan lenses, rather than the proper nvidia 3d kit.

Initial results are:

FSX - rubbish
Bioshock - pretty good
Tomb Raider : Perfectly rendered 3d breasts. Result !

If you have an Nvidia card capable of supporting the coloured red/cyan 3d glasses then it is well worth a play with it. The proper 3d kit must be awesome.
 
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