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hmm
http://www.youtube.com/watch?v=YwAz-us-uNg&fmt=22
Personally I haven't seen anything like that in any other game so far.
Depends on ambient temperature and other temps, humidity, etc.
If your gonna be pickythey aren't exactly fast moving fans - they wouldn't alone be producing enough airflow to move the steam at all unless it was very close to the vanes (which makes them kinda useless).
It is a bit odd... to skip a lot of science the steam would have to have a higher density/lower temperature than the surrounding environment to sink like that, so it wouldn't kick up so much when disturbed...
Its still much nicer tho than any smoke/steam I've seen to date.
For a (human) body to do that kinda damage to that kinda wall it would have to have massive amounts of kinetic energy... the demo isn't supposed to be taken literal the ragdolls are just representative of objects hitting a wall.
Its getting warmer because the clocks are up and so are the volts, on desktop with powerplay its 33c idle.
Just tried it with physx off and was 40% GPU usage, with 4xAA 70%, so monitoring is fine.
Its getting warmer because the clocks are up and so are the volts, on desktop with powerplay its 33c idle.
Just tried it with physx off and was 40% GPU usage, with 4xAA 70%, so monitoring is fine.
I dont get why people cant just embrace it, if it makes games look and feel good surly its a good thing along side DX11
Hopefully ATI will get in on physx so this can push it on to newer and more titles.
I went to the 3D gaming event yesterday and there was an nVidia representative there bigging up nVidia as much as he could.
He was nice guy and all, before he started the nVidia script.
He was raging about CUDA and how great it is so I asked him, "well isn't CUDA somewhat obsolete once OpenCL and DirectCompute are out?"
His response was "actually, that's a very good point, but you still need CUDA approved hardware to run OpenCL and DirectCompte.
I asked him why he said this because OpenCL and DC are designed to be open standards that are to run on any hardware.
He had a mini rant about how ATi haven't brought out any drivers supporting them while nVidia has been supporting them since early 2009, which I said is irrelevant due to windows 7 not being official yet, there's no reason to be boasting about supporting them before Win 7 has been released.
AMD and Intel could for example disable support for Nvidia graphics cards for their processors. After all, the CPU and GPU is interdependent and it’s hard and expensive for them to test their processors with all possible configurations involving Nvidia cards. I’m sure they want to be able to ensure a great experience for their own customers, and the only way I can see that happening is to disable Nvidia hardware. It’s good to know that Nvidia will support such a decision completely.