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NVidia GameWorks - Is it AMD's fault?

Caporegime
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NVidia GameWorks - Is it AMD's fault?

Quite an interesting video here and he does hit on some good points for me. Watch it before commenting though please.

 
You kinda missed my point that you need to provide more information first.

Well if you had watched it, you might of had a point and as the OP requesting you watch it before commenting kinda makes you miss the thread point!
 
Yer, he does do some waffling and does get bits wrong (GameWorks can be turned off for either AMD or NVidia and is optional) but I liked his point on Mantle and how they could have implemented that further by having devs "on site". I remember 'Get in the game' as well and vaguely remember reading bits on Bullet being the big PC thing but never really happened.

I didn't comment in the OP as I wanted to see what others thought.
 
Guy makes an awful lot of sense on what he's actually talking about, and probably isn't what
People are thinking it is just because gregster posted it.

What he doesn't get is Mantle wouldn't be allowed in Nv titles anyway.:D



+1

Can't blame them for making assumptions with you though:p

Yer lol, I was expecting it in truth but hoped not.
 
I remember the Nvidia guys panning and calling his analysis nonsense at the time yet somehow he is now a knowledgeable guy according to some of the same people..:confused:
]

Like who? Pretty much everyone including me has said he has got things wrong.
 
Dude you need to remember, This is the GPU section and people LOVE to be difficult just to cause a confrontation.

Indeed lol. I welcome everyone's opinion good or bad on the topic but at least watch the video before making a comment lol. I personally would have liked to have seen Mantle in its old guise still going strong and it was a good selling point for AMD GPUs. I do think AMD struggle with resources for obvious reasons and can understand why they passed it on but I do feel they should have stuck with it.
 
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