http://www.nzone.com/object/nzone_physxgames_home.html
Not seeing it listed on Nvidia's own list, and Farcry 2 websites make zero mention of physx but do say their own engine is responsible for the realistic effects in the game.
SO probably the most destructable games with maybe most realistic physic, in Crysis and Far Cry 2, to of the best engines around don't use Physx.
I know the 8800's have lost value and won't sell for much, but frankly sell it, if we ever do get to the point where more than 1/20 games really uses physx, where more than 1/50 AAA titles use it and when more than 1/100 games actually makes any realistic difference when in game, you'll be able to pick up an old 8800 for 1/10th of what you can sell yours for now.
it won't do diddly squat basically, is going to be a waste of power, and frankly, we've been promised for what 3-4 years that games have to have physx for fully accurate physx in game, yet, not one game has shown that yet. No one's yet actually backed physx saying its needed, not one studio and all the best physics engines don't seem to need such accuracy. Its got very little chance of ever really catching on past what it is now, a semi decent software API that people can use instead of making their own physics engines. Havok has, lets be honest, a million times more chance of being picked up as Intel bought it and are bringing their own graphics cards to the market, past the fact that they already own a massive portion of the graphics market through intergrated anyway. They've licenced it to AMD from what I recall also. So Nvidia, losing market share, barely pushing Physx, versus the majority of the market and far far far far far more money between them through AMD/Intel and they want Havok.