• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Nvidia promises support for G-Sync competitor Adaptive-Sync

Soldato
Joined
5 Sep 2011
Posts
12,883
Location
Surrey
While enthusiasts are waiting to try AMD Freesync Nvidia is planning to steal rampjuset by doing the same, and implement support for DisplayPort Adaptive-Sync, even though the technology in practice compete with Nvidia G-Sync. This was stated at a secret press conference in San Francisco for the launch of the new Maxwell-based graphics card Geforce GTX 980 and GTX 970 .

http://www.sweclockers.com/nyhet/19346-nvidia-utlovar-stod-for-g-sync-konkurrenten-adaptive-sync


Great news then for NV users.
 
Good to hear that. Even if G-Sync is better,I suspect the Adaptive-Sync might find its way into cheaper monitors,so especially if you are more on a budget it means you still get the improvements the new tech promises(or at least most). Might not be such a big deal for those with a decent budget OFC.
 
Do they even have a choice? It's merely a part of DP standard, presumably destined for mandatory implementation in 1.4 or whenever. Either cash the goodwill now or lose face later.
 
Or is they truth in FreeSync being better than Gsync? Been pointed out in the QA that Freesync is ment to offer less over head than Gsync and also offers a wider refresh rate range.

Look forward to the testing in the months to come.

:D
 
Do they even have a choice? It's merely a part of DP standard, presumably destined for mandatory implementation in 1.4 or whenever.

It is optional in both 1.2a and 1.3
DP1.2 was released in 2009, so if we have to wait another 5 years for DP1.4 then people could be waiting a good long time for it to become mandatory (if it isn't a big hit with monitor makers in the next couple then you can expect it not to be either)
 
Or is they truth in FreeSync being better than Gsync? Been pointed out in the QA that Freesync is ment to offer less over head than Gsync and also offers a wider refresh rate range.

Look forward to the testing in the months to come.

:D


Nvidia updated their info on gsync - the minimum frame rate on gsync is governed by the panel and is tuned for each monitor, if a panel will support 1FPS updates then they'll enable it

the overhead claim is a bold one and only testing will tell which is actually better or if they are identical - gysnc already adds no latency so how adaptive sync can add less than no latency will be interesting to see :D
 
People have a choice now if you have an Nvidia card,so if the adaptive sync monitors cost less,and do a good enough job for said person,then its good for them.
 
Excellent news but I would be waiting for an official public announcement from Nvidia before getting too overjoyed.

As for comparing the two systems, you can't until you have both running in front of you. At this point the claims surrounding freesync are little more than PR claims.
 
Do they even have a choice? It's merely a part of DP standard, presumably destined for mandatory implementation in 1.4 or whenever. Either cash the goodwill now or lose face later.

It's still only optional, and given how long it'll take for the 1.4 spec to come about, announcing support for it now has nothing to do with possibility of it being mandatory.
 
Or is they truth in FreeSync being better than Gsync? Been pointed out in the QA that Freesync is ment to offer less over head than Gsync and also offers a wider refresh rate range.

Look forward to the testing in the months to come.

:D

I'd say no but I'd like to read about it where ever the info's from can you link it please,

From what I've read it's only got the wide refresh rate if you buy the top end monitors, cheaper models have less and less the cheaper you go. The only advantage I can see it having is IPS panelled models which I haven't seen with G-sync yet.
 
This will allow direct comparisons between G-Sync and F-Sync which is good for science.

Also more stuff being added for free can't hurt.
 
I'd say no but I'd like to read about it where ever the info's from can you link it please,

From what I've read it's only got the wide refresh rate if you buy the top end monitors, cheaper models have less and less the cheaper you go. The only advantage I can see it having is IPS panelled models which I haven't seen with G-sync yet.

Sure read all about it here

http://support.amd.com/en-us/kb-articles/Pages/freesync-faq.aspx

What is the supported range of refresh rates with FreeSync and DisplayPort Adaptive-Sync?

​AMD Radeon™​ graphics cards will support a wide variety of dynamic refresh ranges with Project FreeSync. Using DisplayPort Adaptive-Sync, the graphics card can detect and set an appropriate maximum and minimum refresh rate based on the capabilities reported by the display. Potential ranges include 36-240Hz, 21-144Hz, 17-120Hz and 9-60Hz.

This next Question is whats keeping me interested.

How is Project FreeSync different from NVIDIA G-Sync?

​There are three key advantages Project FreeSync holds over G-Sync: no licensing fees for adoption, no expensive or proprietary hardware modules, and no communication overhead.
The last benefit is essential to gamers, as Project FreeSync does not need to poll or wait on the display in order to determine when it’s safe to send the next frame to the monitor.
Project FreeSync uses industry-standard DisplayPort Adaptive-Sync protocols to pre-negotiate supported min/max refresh rates during plug’n’play, which means frame presentation to the user will never be delayed or impaired by time-consuming two-way handshakes.
 
It will probably be impossible to tell between the two if you sat down and compared them. As Andy said above GSYNC doesn't add any latency and I'm sure GSYNC users like kiwi who said his BF4 scores improved would agree on that, would be instantly noticeable in an FPS game if there was any added latency.
 
Back
Top Bottom