Hi,
Nvidia shaders seem to be duplicating shaders every time I play a game. For instance I play a game and then look in my shader folder and there is a shader file with something like 262mb. The file corroaponds to the game I just played due to the data and time it was created. I then go back into the game and back out and I see another file exactly the same with the new time stamp on it. So basically each time I playa game it just creates a new cache. Surely this is not right. I assume it's supposed to use the cache it created in the fist instance. At this rate after a week of playing the game it will easily hit the 10gb limit. I am new to the shader cache options as I have never really used it in the passed.
Thanks.
Nvidia shaders seem to be duplicating shaders every time I play a game. For instance I play a game and then look in my shader folder and there is a shader file with something like 262mb. The file corroaponds to the game I just played due to the data and time it was created. I then go back into the game and back out and I see another file exactly the same with the new time stamp on it. So basically each time I playa game it just creates a new cache. Surely this is not right. I assume it's supposed to use the cache it created in the fist instance. At this rate after a week of playing the game it will easily hit the 10gb limit. I am new to the shader cache options as I have never really used it in the passed.
Thanks.