Oblivion running on CryEngine 2

They could import the models just fine I'd guess.

The way he has done it is import the Oblivion models in to 3dMax and then into the sandbox editor. It seems Crytek were not happy that he had done it and asked him not to release the mod as It's obviously ripping off Bethesda.
 
It's near enough reflective of the enitre games performance so I've found. But then you haven't even completed Crysis so you wouldn't know.

You're obviously exaggerating (I hope)
 
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