OCUK Pc Games Reviews

Having a long thread of reviews wouldn't work. Only way I can see this being decent is to contact the webmaster and put your idea across to have different forum sections made for the different genres such as rpg, action etc

Think it would be best to leave it in this thread and i'll link to reviews from the first post.

Nice idea, Can some one do a review of Alone In The Dark, the new one.

Yeah that'd be great. I'm going to do one on Geometry wars now.

No numeric scoring.

Why not? Although it can give a biased opinion on a review i.e. a non football fan giving Football Manager 2008 20/100 for example. I think its the main thing that people look for in a review.
 
There's really no need for a separate section. If you guys want to post reviews then go ahead, post them in either Consoles or PC Games.
 
There's really no need for a separate section. If you guys want to post reviews then go ahead, post them in either Consoles or PC Games.

Yeah I tried to convince him (zefan) on msn but it's doubtful we'll have a subsection for reviews here :p.

@ Fergie128
I guess the [review] tag would work.


Now we need several good reviews :D, I guess it'd be good for the quality of the reviews to stick my these rules:

megahurz400 but slightly edited said:
I think we should have a template that all reviews need to stick to, such as:

-Name of Game:
-Publisher
-Game desccription
-First impressions
-Personal opinion
-Specifics on Graphics
-Specifics on Gameplay
-" " Longevity
-Pro's & Con's
-Overall Impression
-Final score
-Other games like it
- at least 3 pictures, posted in thumbnail form, preferably maxed out
- True minimal specs ( for running avg. 30 fps 800x600 low gfx)
- True recommended specs ( for running min. 45 fps 1600x.... maxed out with 4x aa and 8x af)
- optional: 3 extra pictures of the game on lowest settings

I think if we keep them structured like this or something similar, it will make them easy to follow.
 
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Why can't you just do a review in this section? also, this is what happens already, one person makes a thread about a game and other people discuss it. Trying to set out some kind of effort laden criteria for peoples posts in that discussion is just silly.

Then the quality and consistency of these reviews will be sporadic at best, not to mention that very few professional game reviewers do a good job, so what hope do we have?
 
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Sounds like a brilliant idea !

We need someone to start the ball rolling and if it becomes popular enough, then the gods might create a sub section.
 
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Why can't you just do a review in this section? also, this is what happens already, one person makes a thread about a game and other people discuss it. Trying to set out some kind of effort laden criteria for peoples posts in that discussion is just silly.

Then the quality and consistency of these reviews will be sporadic at best, not to mention that very few professional game reviewers do a good job, so what hope do we have?
This. I don't see how different a games review section will particularly be from a usual game discussion thread, bar unnecessary wordage.
 
First Review: Geometry Wars: Retro Evolved.

Ok I feel we should just get on with some reviews. So here's my first one. For Geometry Wars Retro Evolved. I've tried to keep it precise and there's a few screenshots as well. I'll try to work out how to link to this post from the original message. Feel free to add constructive criticism rather than pure negative comments please. If you think you can do better why not have a go.

Name of Game: Geometry Wars: Retro Evolved
Game description: Arcade shooter
First impressions: A fast based vivid colourful space shooter that has you coming back for more.
Minimum specs:
• Windows XP/Vista
• Windows Experience Index: 4.0 (3.0 required)
• 1 GHz 32-bit (x86) or 64-bit (x64) CPU
• 512MB RAM
• DirectX 9.0c
• DirectX Video Card (128MB memory - Shader Model 2.0 support required)
• DirectSound-compatible sound card
• 150MB free HD space

Main review:

Geometry Wars: Retro Evolved (GWRE) is 2D space shooter that plays at a frantic pace. The game has no plot, no characters and no need. It's a simple pick up and play game where your straight away in the heart of the action.
If you have not heard of GWRE then I’ll give you a little introduction. Geometry Wars first started life on the Xbox as a mini game for Project Gotham Racing 2. It did very well and was subsequently developed into GWRE. It was released initially on the XBOX Live Arcade in late 2005 before eventually finding its way onto the PC in March 2007.


History lesson over – on with the game. The game’s mission is simple: kill the bad guys. You orientate the small spaceship around the screen firing at the enemies. At the start each time you kill an enemy you get 100, 200 or 400 points depending on the type of enemy but as you go on the enemies are worth more and more in line with your multiplies that you gain from getting a certain amount of points. Your guns are automatically upgraded as well which keeps it fresh. So that’s probably about as complicated as it gets. You fly around shooting enemies down as they come at you in greater quantities as time progresses. You do have a few tricks up your sleeve though which are bombs. A bomb does what you would expect a bomb to do clear the screen of enemies. (Although why it doesn’t affect you is unclear) A bomb has to be used at a strategic point in the game play (most likely when you are being attacked by 360 enemies coming at you in 360 different directions. It keeps your multiplier up which is the annoying downside of dying.


The graphics are fresh vibrant and suit the game play well. The enemies are all different bright colours which become recognisable as the game goes on. You learn how each enemy behaves and you respond accordingly. The trance style music is repetitive although it wasn't noticable to me as I was found myself involved in the game too much to think how annoying the soundtrack was. (I guess this meant it wasn't annoying then!) The learning curve for GMRE isn’t huge and this I feel is necessary for a few reasons. Firstly the price point of this game ($3.99) will appeal to the more casual gamer but it doesn’t necessary eliminate itself from a more medium or hardcore gamer. Secondly it’s designed to be a fun game and it seems that games that have a steep learning curve eliminate fun from flourishing as well as putting a bit of a damper on things for first time players.

GMRE is accessible and the proof in the pudding for me was when my casual gamer girlfriend played on it for over an hour. She hadn’t discovered what the bomb button did but it still kept her coming back for more despite dying every minute or so. Bless.


GMRE does well what it intends to do. Provide a high quality pick up and play game to keep you entertained for a while before you get so frustrated you fell you will punch the screen in anger as you once again fail to beat your high score. For $3.99 you can’t go wrong especially with the XBOX 360 pad which is an absolute joy.

Final score: 79/100

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I've just bought geometry wars on steam, played it on my mates xbox I liked it then and if it's **** now, then it's just 3 or 4 euros :) so no big deal. Downloading atm :).
 
I finally beat my housemate's score on GW this morning. 625,000 \o/

Was so annoyed when I found out he was above me. I'm the GW master, not him! Took me ages to get the crown back. What's worse is I had three bombs left when I died. Bah!
 
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