Why should we believe you?
Video: https://www.youtube.com/watch?v=FM7aviAhxG4Why should we believe you?
Wow, that would be a step up. I'm assuming that this won't introduce things like a screen door effect or geometry aberrations.
Yes, you're right of course. I didn't write that accurately.
I meant to say that I hope that the increased fov doesn't exaggerate the screen door effect (which I don't think is too bad on the Rift as you mostly focus at distance). Also I hope it doesn't create issues with the peripheral geometry the way I hear the Pimax does.
The pimax doesnt have that problem either according to the last 3 versions of the prototype. It was unoptimised optics in one of the really early versions that people were reporting that particular issue with. If even they've managed to fix it you would like to think Oculus wouldn't release a headset with that issue.
You would also hope a rift v2 would be at least 4k per eye - there are already hints at 4k or even 8k headsets being worked on at google and apple so it would be a pretty epic fail if Oculus fail to increase their resolution by at least 50% to cover the increase in FOV.