One thing which surprised was there was no depth, if that makes sense?
Now that's really odd. Like I mentioned, War Thunder isn't the best implementation, and Hawken still needs a lot of work, but along with iRacing they seem to keep demoing them, when they could be showing off stuff that is just way better.
I guess they're trying to show that commercial games are supporting the Rift, but I don't think they're doing themselves any favors showing off games that have been retrofitted, and done poorly at that.
There should have been quite a realistic sense of depth (and scale). It's more impressive to see when you have thing passing close by/moving towards and away from you. They really should pick better stuff to demo, even if it's community created stuff.