***OFFICAL*** Left 4 Dead Thread!

Hey guys sorry about dissopearing last night as it was loading first level I found myself falling asleep at the keyboard (the beer might have helped that) so decided to fall into bed before headbutting the keyboard. The other games were a good laugh tho :)
 
Hey guys sorry about dissopearing last night as it was loading first level I found myself falling asleep at the keyboard (the beer might have helped that) so decided to fall into bed before headbutting the keyboard. The other games were a good laugh tho :)

Lies

You just wanted to show rage after being destroyed in the 1st 2 round of DA ;)
 
apologies for disappearing last nights VS. it was a victory quit, sometimes midnight just owns too much and explodes... (wireless cut out the flatmates started streeaming porn or some poo amd net couldnt handle)
 
apologies for disappearing last nights VS. it was a victory quit, sometimes midnight just owns too much and explodes... (wireless cut out the flatmates started streeaming porn or some poo amd net couldnt handle)

Needless to say I won.......I mean WE won! :)

It was a good game, In fairness I think we had all the luck and they pretty much had none throughout both maps.
 
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Needless to say I won.......I mean WE won! :)

It was a good game, In fairness I think we had all the luck and they pretty much had none throughout both maps.

:(

I have actually come to the conclusion that Crash Course Map 1 needs a tank to appear more often (I had fixed it, but fix broke last update, will look again) and the Crash Course 2 finale is being ruined by the autospawn. Both maps also suffer from too many pickups. I'll take a look at some point for a more updated version of the Cevo config files.
 
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:(

I have actually come to the conclusion that Crash Course Map 1 needs a tank to appear more often (I had fixed it, but fix broke last update, will look again) and the Crash Course 2 finale is being ruined by the autospawn. Both maps also suffer from too many pickups. I'll take a look at some point for a more updated version of the Cevo config files.

There's a plugin I saw that disables autospawns completely. Will discuss it with you sometime.
 
Autospawn should be set at 3 second ghost mode on all finales. It is utter rubbish spawning directly in front of an enemy gun.

What were Valve thinking with this I have no idea!
 
New server now running. It is not an ocuk server as it changes some of the fundamentals of the game. It is at the ip of the old ocuk 1 server however: 217.168.150.203:27016

Insanity Versus Changes:

General:
-Tank spawn chance increased to 100% on levels 2,3,4
-Variable Tank spawn added
-Witch spawn chance 100% on Level 1 and 80% on 2,3,4
-Multiple tanks/witches can spawn each level (albeit not at the same time)
-Promaps Installed on the four original maps

Survivors:
-Survivors now revive faster
-Fire does slightly more damage

Infected:
-Ghost speed Increased
-Witch has double health, though fire will still kill her relatively quickly (20 secs instead of usual 15)
-Boomer Vomit delay removed
-Boomer can vomit when moving
-Smoker tongue range increased slightly
-Smoker tongue has more health
-Smoker tongue drags faster
-Smoker Cloud deals 2 dmg every 2 seconds
-Hunter claw does more damage
-Tanks take longer to get frustrated
-Tanks take longer to Burn
-Tank Hits do more damage
-Tanks reamin stunned for slightly less time when stunned by explosion
-2 Tanks spawn at the same time in finale (with reduced health - 4000 each)
-Boomer/Smokers should nolonger autospawn in Finale

I will be testing it out tonight on one of the original 4 maps if people are interested in joining me...

The search key is sv_search_key linktart (if search keys are working), if that fails use the mm_dedicated_force_servers 217.168.150.203:27016 command in console as lobby leader.
 
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Please note: Some things may need tweaking yet. My goal is to make it slightly harder for survivors and more fun for infected, whilst keeping it balanced so that survivors still have a chance if they play well. Hopefully the test game tonight will show some of the issues that come from my balance changes and I'll be able to change them as a result. (For example, multiple tanks/witches in each level may prove too hard.)
 
Hell Yeah!!

Im a lovable mascot.


Yes you are:D

sharkie4mic.jpg
 
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