Caporegime
This is the first application to test CPU performance with some of the new low level Graphics API's.
To explain what that means i couldn't do it better than Future Mark themselves.
So here it is:
For DirectX 12 you will need windows 10.
For Mantle you can run in Windows 7,8,8.1 and 10 but you will need an AMD GCN architecture GPU.
Please note that the performance of Mantle is different in each OS so results will be categorised by OS as well as by API.
Its available here: 3DMark
Unfortunately it is not free. (at this point)
Instructions: use these settings, Only 720P will be added, it gets too cluttered with all resolutions posted.
To explain what that means i couldn't do it better than Future Mark themselves.
So here it is:
In this leaderboard we will be competing for CPU Drawcalls in Mantle and DirectX 12 separately. (The how fast the GPU is is not relevant to the performance in this.)Games make thousands of draw calls per frame, but each one creates performance-limiting overhead for the CPU. APIs with less overhead can handle more draw calls and produce richer visuals. The 3DMark API Overhead feature test is the world's first independent test for comparing the performance of DirectX 12, Mantle, and DirectX 11. See how many draw calls your PC can handle with each API before the frame rate drops below 30 fps.
For DirectX 12 you will need windows 10.
For Mantle you can run in Windows 7,8,8.1 and 10 but you will need an AMD GCN architecture GPU.
Please note that the performance of Mantle is different in each OS so results will be categorised by OS as well as by API.
Its available here: 3DMark
Unfortunately it is not free. (at this point)
Instructions: use these settings, Only 720P will be added, it gets too cluttered with all resolutions posted.
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