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**** Official Fallout 76 Thread ****

Hey Everyone,

Today's update notes provides a status update on the native XBOX Series and PlayStation 5 update and includes notes for various bug fixes and improvements to Appalachia.

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Progress Update on Native PlayStation 5 and Xbox Series Update​

Thank you all for your patience as the team has continued their work on bringing a native version of Fallout 76 to XBOX and PlayStation platforms.

Development on this update continues, and we are pushing forward with our plans for a console testing period for those who own Fallout 76.

When this testing period starts, it also kicks off our inclusion of console players in the Public Test Server (PTS) experience. If you haven’t already, please join our Discord Server, which is the primary location for all PTS news and feedback gathering.

While there’s no date to share just yet (thank you again for waiting so patiently), you should expect the rollout to happen very fast once we’re ready to get things started.

Update Version​

Check the download sizes below for today’s update on your platform of choice:

  • PC (Steam): 9.8 GB
  • PC (Microsoft Store): 22 GB
  • XBOX: 22.6 GB
  • PlayStation: 21.8 GB

Activities and Public Events​

  • Head Hunts: Fixed an issue causing Head Hunts to fail despite killing the target.
  • Head Hunts: The Foreman and Corporal Jane now have correct boss tier loot.
  • Dangerous Pastimes: Fixed spawn issues with the Power Armor enemies.
  • Meat Week: The Rusted Hogsplitter is now called the Poisoned Hogsplitter.
  • Meat Week: Moo-Moo Curd now appears correctly when placed in a display case.
  • Fixed an issue where completing "Powering Up" activity for Monongah resulted in the incorrect amount of XP.
  • Greatly reduced the health of the Mirelurk Queen that spawns during the Heart of the Swamp event.

Armor (and Clothing)​

  • Fixed a visual issue that could be seen on female characters in first person with the Leather Left Arm.
  • Updated the Daring Underarmor to allow different lining mods.
  • Fixed an issue where Responder Civil Engineer armor required Secret Service Underarmor Mod plans instead of the intended Civil Engineer Underarmor.

C.A.M.P., Workshop, and Shelters​

  • Fixed a bug where some weather station effects caused players to grunt as if taking damage.
  • Rainbow Weather Machine is now more scientifically accurate with the 2nd rainbow's coloring order.
  • Fixed an issue where Dog C.A.M.P. Pets could jitter while resting in their doghouse.
  • Fixed naming of the Cyprus Cat Bed.
  • Fixed naming of the Glowing Doghouse.
  • Fixed naming of the Glowing Radhog Bed.
  • The Nuka-Stool can now be found in the Furniture > Seating category of the Workshop.
  • Framed Blue Tarp Roof can now be built correctly.
  • Backpack Flairs are now properly aligned when a Backpack is put on display.
  • Fixed animation issues with the Camden Park Claw Machine.
  • An error message will be shown when trying to repair an item in a Workshop without the sufficient components needed to repair it.
  • Fixed inconsistent lighting seen between the Ghoul Vault Boy Lamp and Ghoul Vault Girl Lamp.
  • Wise Mothman Throne now has a build limit of 20.
  • Added a description to the Teal sink that indicates it produces water and cannot be built in a shelter.

Challenges​

  • Fixed an issue where the "Harvest a Prickeye" challenge was shown as "Harvest a Slipper Cactus".
  • Fixed a typo in the "Epic - Complete an Event or Activity in the Toxic Valley Region" Challenge.
  • Addressed an issue where the "Scrap Headwear" Challenge did not function properly.

Gameplay​

  • Cannery Recipes are now blocked from the benefits of Super Duper.
  • The Canned versions of Tato Salad, Brain Bombs, Broiled Scorchbeast Brain, Blight Soup, Deathclaw Wellington & Smoked Mirelurk Fillets are now consistent with previous recipes, requiring a Can and the cooked food.
  • Fixed an issue that prevented players from using V.A.T.S. to punch enemies.
  • Player Ghouls with health damage will no longer load in as having an active Glow meter.
  • All Fasnacht Bosses are now a 3* Legendary with increased health.

Infestations​

  • Scrap Kits should now drop with the Atomic Shop symbol.
  • Fixed an issue where the map location was not properly displaying for Fort Defiance.
  • Protectrons will now attack if unarmed.
  • Super Mutant Floaters Now Explode Correctly On Death.
  • Enemies will no longer immediately detect a player arriving via Fast Travel.
  • Melee enemies will now properly attack if spawned unarmed.
  • Corrected a typo in Lieutenant Gutsy's name.
  • Fixed an audio bug that could occur when fast traveling between Infestation locations.
  • Tracked challenges no longer continue to appear after being completed.
  • Super Mutant Boss face's color now matches with the rest of his body.
  • Increased amount of ammo dropped by enemies.
  • Decreased chance of legendary items from non-boss enemies.
  • Bosses have been rebalanced to make them more challenging for large groups of players to fight.
  • All players on a server will now see a Server Message when an Infestation has spawned and when one has been cleared.
  • The initial search area for where an Infestation could be located has been reduced.
Thank you all for your feedback on Infestations since its release in June! We have more changes for the feature based on your feedback which are currently planned for the Fall update.

Pip-Boy​

  • Fixed an issue where the perk Rad Specialist was not showing the correct amount of Glow intake within the Pip-Boy.
  • Fixed issue where player controls would lock if the Pip-Boy was opened just before the New Player Loadouts are shown when exiting the vault.
  • Player Team will now display a condensed version when the Pip-Boy is open to avoid overlapping information.

Weapons​

  • LMG Critical .308 Receiver mod now properly changes ammo type to .308 instead of 5.56.
  • The ammo refund mechanic should be working again with Dom Pedro's fortunate magazine mods.
  • The Plasma Caster's short scope now has visible glass lenses.
  • The Handmade Rifle’s drum magazine reload animation is now correct when the "Light 'Em Up Paint" skin is applied.
  • Weapon mods that affected base damage (Automatic Receivers, for example) will now correctly reflect it in the Pip-Boy, Examine Menu and elsewhere.

Legendary Mods​

  • Crafted Hogsplitter mods now follow proper naming conventions.
  • The Electrified Hogsplitter's visual effects stay attached to the blade better when playing in 3rd person.

UI​

  • Gold Bullion exchange will now properly cap to the maximum 40 amount.
  • Players leaving Vault 76 with a level 20 loadout will no longer see an incorrect item reward message.
  • Fixed unintended text appearing on non-English Atomic Shop items.
  • Fixed a text issue when learning the "Rigged" Player Title.
  • Fixed an issue where “Plan: Healing Arch” could appear in Samuel's inventory incorrectly.
  • Fixed an issue with the "new page unlocked" Seasons flyout having incorrect button mapping.
  • Fixed an issue where the zoom amount was too much when inspecting some weapons.
  • Fixed an issue where the map could be zoomed out further than intended when loading.
  • Fixed an issue with the Workshop Menu and Quest Tracking UI overlapping.

Miscellaneous​

  • Fixed an issue with the Rebar Rod and Janky Rod appearing incorrectly on Fishing Rod Displays.
  • The Lucky Dice emote should now be able to roll all 6 numbers again.
  • Fixed a crash that could happen when audio devices were swapped.
  • Fixed visual issues that were seen on the "Fish'n Hole Outfit" while worn on female characters.
  • Fixed issue with a bench that could not be sat upon in Athens.
  • Fixed a gap in the wall at the Helvetia bookstore.
  • Fixed an issue where screens may briefly produce a white flash with black pixels when exiting Terminal and Pip-Boy interfaces.
  • Text to speech and Speech to text sub option entries in the accessibility settings now display the appended text “Unavailable” when the options are turned off.

Known Issue​

Missing French Voice Over

Due to production difficulties, voiceover support for Burning Springs Update is not available in French. For the best experience, we recommend enabling subtitles in the game. We look forward to bringing back French voice over as soon as possible and appreciate your understanding.
 
Nothing burger patch LOL all that effort to fix things few players ever notice...yet real bugs get left alone!

Game will be offline until 6-7PM UK time based on previous downtime.....even small patches take 2-3 hours to update the AWS server farm hosting the game nowadays!
 
All challenges done again as well as the entire mini season!

My atoms are safe again also so much AI slop in the Atomic Shop right now!
 
All challenges done again as well as the entire mini season!

My atoms are safe again also so much AI slop in the Atomic Shop right now!
 
Rank 153 for me now.

Character is level 891....2018-2020 got my main character up to level 750....2020 to present only risen from 750 to 891 LOL!

Absolutely zero benefit once you hit level 100 to go any further all my level progress has been challenges & scoreboard related ever since!
 
Just discovered Bratsnacht event where you can earn the new glowing masks is ONLY 7-11th August!

Fasnacht (which is live now) is only the existing reward pool tables :rolleyes:
 
Got the new hotdog and glowing hotdog masks. Only glowing mask I got this year.

Didn't take too many runs either. Only did half a dozen in total I think.
 
Got the new hotdog and glowing hotdog masks. Only glowing mask I got this year.

Didn't take too many runs either. Only did half a dozen in total I think.
Gave up on those as nothing new is dropping for me just existing plans & masks I cba the RNG is stuck for me LOL

I just farm 3 x SCORE boosters now I have almost 50 already LOL!
 
The mask are being sold for big money online! £235 for the complete set LOL

Modders found creative ways to award the masks to themselves then once copied via other creative means they end up being untraceable & openly sold online for big $$$ Bethesda do not have any tools to track this either its been going on for years now any & every rare item is being sold somewhere online for all 3 platforms......!
 
Any tips for getting legendary mods to drop?
I've scrapped loads in the last few days and not a single one has has dropped me a mod.
 
Any tips for getting legendary mods to drop?
I've scrapped loads in the last few days and not a single one has has dropped me a mod.
You need to do 100s if not 1000s plus have high LCK even then its very RNG hit or miss most are a waste of time anyway everything gets nerfed at some time!!

Easier to just browse other players shops seen loads of decent mods there to buy.
 
You need to do 100s if not 1000s plus have high LCK even then its very RNG hit or miss most are a waste of time anyway everything gets nerfed at some time!!

Easier to just browse other players shops seen loads of decent mods there to buy.

Thx, I'd got max LCK when I was scrapping but I dont think I'll bother any more if thats the case.
 
Thx, I'd got max LCK when I was scrapping but I dont think I'll bother any more if thats the case.
I scrapped 300 got nothing LOL its really low odds even on a 1st Private server its all down to RNG or server lag or both or whatever it is Bethesda are seriously weird when it comes to RNG! Someone mentioned on the steam forums they scraped 1000 got nothing LOL!

Someone else said they scrapped 5 got 4 mods back on a low level character not their main one.

I think the RNG does not work properly for many things in game unless its a brand new low level character then RNG does not work at all as the character will have so little to examine...soon as its a higher level existing character the RNG seems to do nothing as its way too complex to examine existing learnt mods and do all the calculations!

That's my theory anyway!
 
Thx, I'd got max LCK when I was scrapping but I dont think I'll bother any more if thats the case.
I was doing thousands of raids so I had a good few thousand weapons….honestly it’s an incredibly low percentage to get the higher stars.
What were you looking for, I can craft most 1-2-3* and a couple of 4* mods, I have 3-4 mules full of stuff too, always more than happy to help if you ever need/want anything.
I only just started playing again after over a year off, my build sucks now, anyone else running a fixer build now? All the cards have changed so much AGAIN!!!
 
I scrapped 300 got nothing LOL its really low odds even on a 1st Private server its all down to RNG or server lag or both or whatever it is Bethesda are seriously weird when it comes to RNG! Someone mentioned on the steam forums they scraped 1000 got nothing LOL!

Someone else said they scrapped 5 got 4 mods back on a low level character not their main one.

I think the RNG does not work properly for many things in game unless its a brand new low level character then RNG does not work at all as the character will have so little to examine...soon as its a higher level existing character the RNG seems to do nothing as its way too complex to examine existing learnt mods and do all the calculations!

That's my theory anyway!
Agreed, kind of thought the same.
 
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