- Joined
- 14 Mar 2011
- Posts
- 5,441
For thumbnails here's roughly what I do...
I've got a GIMP project which contains a small-ish copy of our channel logo on a layer, plus a text layer with the number "88" (because it's the widest 2-digit number!) in a font we use.
When I first start a new series I go and find a nice copy of the game's logo (preferably on a transparent background) and add that to the project as well (quite often adding an outline or shadow or something to the logo to help it stand out) and make it a sensible size. I leave the background transparent...
Then once I'm done editing the video I find a frame I like in the editor; print screen it and then "paste as layer" into GIMP; I usually have to scale it up a tiny bit but once that's done I position the logo, episode number (updated to the current number of course) and game title logo on the image somewhere that looks good, and there we go!
(In the past we used to select one promotional wallpaper or background from the game and use that in every thumbnail, but more recently have switched to doing the above as it makes the thumbnails a bit more interesting looking)
I've got a GIMP project which contains a small-ish copy of our channel logo on a layer, plus a text layer with the number "88" (because it's the widest 2-digit number!) in a font we use.
When I first start a new series I go and find a nice copy of the game's logo (preferably on a transparent background) and add that to the project as well (quite often adding an outline or shadow or something to the logo to help it stand out) and make it a sensible size. I leave the background transparent...
Then once I'm done editing the video I find a frame I like in the editor; print screen it and then "paste as layer" into GIMP; I usually have to scale it up a tiny bit but once that's done I position the logo, episode number (updated to the current number of course) and game title logo on the image somewhere that looks good, and there we go!
(In the past we used to select one promotional wallpaper or background from the game and use that in every thumbnail, but more recently have switched to doing the above as it makes the thumbnails a bit more interesting looking)